Collection Details
Namespace:
MARVEL19149672
Dataset:
Collection:
Doge
Owner:
0xf3c6c37b9ebb4d21e8bf119841c0e0e296e3ea04
Transaction:
Timestamp:
May.10.2024 02:10:17 AM
Status:
OnChain
Collection Documents
_id | description | doge1 | external_url | image | name | View |
---|---|---|---|---|---|---|
b1a8cf677871d828d605856b9493bfde75931f691f6da8bb4da392fbc4b9fa744 | Avatarr | https://glacier.io/ | https://raw.githubusercontent.com/Glacier-Labs/resource/main/nft1.jpg | Doge | View | |
b1a8cf677871d828d605856b9493bfde75931f691f6da8bb4da392fbc4b9fa743 | Avatar | https://glacier.io/ | https://raw.githubusercontent.com/Glacier-Labs/resource/main/nft1.jpg | Doge | View | |
b1a8cf677871d828d605856b9493bfde75931f691f6da8bb4da392fbc4b9fa742 | Avatar | https://glacier.io/ | https://raw.githubusercontent.com/Glacier-Labs/resource/main/nft1.jpg | Doge | View | |
b1a8cf677871d828d605856b9493bfde75931f691f6da8bb4da392fbc4b9fa741 | {
"version": "v0.0.1",
"timestamp": 1665110573812,
"data": [
{
"skill_id": "Boon0001",
"skill_type": "Passive skill",
"planet_type": "Gigas",
"skill_class": "Main",
"desc_en": "<kw>Passive</kw>: Shield on Host would lasts until it is broken and increases shielding effectiveness on it by 8%.",
"damage_targets": "TeamEnemy",
"param": {
"Shield1_Add1": 8
}
},
{
"skill_id": "Boon0002",
"skill_type": "Energized skill",
"skill_class": "Warrior",
"desc_en": "<kw>Energized(E)</kw>: Thrusts a crystal sword in a line of 4 units in the target direction that deals <fd>120(+100%ATK)</fd> <pd>physical damage</pd> to enemies hit. This ability applies on-hit effects and can critically strike.",
"damage_targets": "TeamEnemy",
"param": {
"Dmg1": 120,
"DmgAddPct1": 100
}
},
{
"skill_id": "Boon0003",
"skill_type": "Energized skill",
"skill_class": "Mage",
"param": {
"Counter": 3,
"Range": 6,
"Dmg1": 0,
"DmgAddPct1": 50,
"DmgAddPct2": 50,
"DmgAddPct3": 50,
"Shield1_Add1": 60
}
},
{
"skill_id": "Boon0004",
"skill_type": "Energized skill",
"skill_class": "Commander",
"desc_en": "<kw>Energized(E)</kw>: Gains a shield equivalent to <fd>0(+15%MaxHP)</fd>, and cleanses all crowd control effects on the Host and allied Apostles nearby. Excess shield gains would heal the host of the same amount.",
"damage_targets": "TeamEnemy",
"param": {
"Shield1": 0,
"Shield1_Add1": 15
}
},
{
"skill_id": "Boon0005",
"skill_type": "Passive skill",
"planet_type": "Leviathan",
"skill_class": "Main",
"desc_en": "<kw>Passive</kw>: Host's basic attacks deal +33% critical chance and critical damage to immobilized (CC) target. Host would also gain a stack of True Ice every <t>6</t> seconds.",
"damage_targets": "TeamEnemy",
"param": {
"BuffPct": 33,
"Interval": 6
}
},
{
"skill_id": "Boon0006",
"skill_type": "Energized skill",
"skill_class": "Warrior",
"param": {
"Duration1": 6,
"Dmg1": 0,
"DmgAddPct1": 60,
"SlowPct": 99
}
},
{
"skill_id": "Boon0007",
"skill_type": "Energized skill",
"skill_class": "Mage",
"param": {
"Dmg1": 0,
"DmgAddPct1": 125,
"DmgAddPct2": 10,
"SlowPct": 20,
"SlowTime": 1,
"Delay": 3,
"Dmg2": 0,
"DmgAddPct3": 65,
"DmgAddPct4": 10
}
},
{
"skill_id": "Boon0008",
"skill_type": "Energized skill",
"skill_class": "Commander",
"desc_en": "<kw>Energized(E)</kw>: The Host releases a swarm of <fd>6(+#True Ice)</fd> frost bolts that evenly distribute among nearby enemies, dealing <fd>75(+30%ATK)(+50%INT)(+20%#True Ice)</fd> <md>magic damage</md> on-hit.",
"damage_targets": "TeamEnemy",
"param": {
"Counter": 6,
"Dmg1": 75,
"DmgAddPct1": 30,
"DmgAddPct2": 50,
"DmgAddPct3": 20
}
},
{
"skill_id": "Boon0009",
"skill_type": "Passive skill",
"planet_type": "Inferno",
"skill_class": "Main",
"desc_en": "<kw>Passive</kw>: Dealing damage by Host's ability burns enemies, causing them to take <fd>25(+6%INT)(+4%Target's Max HP)</fd> total <md>magic damage</md> over <t>4</t> seconds.",
"damage_targets": "TeamEnemy",
"param": {
"Dmg1": 25,
"DmgAddPct1": 6,
"DmgAddPct2": 4,
"Duration1": 4
}
},
{
"skill_id": "Boon0010",
"skill_type": "Energized skill",
"skill_class": "Warrior",
"param": {
"Distance1": 3,
"Dmg1": 125,
"DmgAddPct1": 100,
"DmgAddPct2": 50,
"Distance2": 3,
"Threshold1": 6
}
},
{
"skill_id": "Boon0011",
"skill_type": "Energized skill",
"skill_class": "Mage",
"param": {
"BuffPct": 30,
"BuffTime": 2.5,
"Shield1": 0,
"Shield1_Add1": 20,
"Range": 2
}
},
{
"skill_id": "Boon0012",
"skill_type": "Energized skill",
"skill_class": "Commander",
"desc_en": "Energized: Summons a Dark Tower, up to 6 max, while releasing a shockwave on every tower, knocking back all enemy Apostles, slowing them for 25% for <t>1</t> second. Grants itself and all allied Apostles nearby the Dark Tower +25% RES and AS for <t>6</t> seconds.",
"damage_targets": "TeamEnemy",
"param": {
"Threshold1": 6,
"SlowPct": 25,
"SlowTime": 1,
"BuffPct": 25,
"BuffTime": 6
}
},
{
"skill_id": "Boon0013",
"skill_type": "Passive skill",
"planet_type": "Tempest",
"skill_class": "Main",
"desc_en": "<kw>Passive</kw>: Host's movements generate <fd>5</fd> energy every unit traveled.",
"damage_targets": "TeamEnemy",
"param": {
"Counter": 5
}
},
{
"skill_id": "Boon0014",
"skill_type": "Energized skill",
"skill_class": "Warrior",
"param": {
"Range": 7,
"BuffPct": 20,
"Duration1": 4,
"Dmg1": 100,
"DmgAddPct1": 50,
"DmgAddPct2": 2,
"StunTime1": 1
}
},
{
"skill_id": "Boon0015",
"skill_type": "Energized skill",
"skill_class": "Mage",
"desc_en": "<kw>Energized(E)</kw>: Host induces a storm sigil of 7 unit radius on a target enemy. The sigil turns into a storm after <t>1</t> second, dealing <fd>0(+30%ATK)</fd> <md>magic damage</md> to all enemies within every <t>0.25</t> seconds. The last strike deals 60% bonus damage to the enemeis within the sweetspot of the sigil take, while also knocking them up for <t>1</t> second.",
"damage_targets": "TeamEnemy",
"param": {
"Range": 7,
"Delay": 1,
"Dmg1": 0,
"DmgAddPct1": 30,
"Interval": 0.25,
"DmgAddPct2": 60,
"StunTime1": 1
}
},
{
"skill_id": "Boon0016",
"skill_type": "Energized skill",
"skill_class": "Commander",
"desc_en": "<kw>Energized(E)</kw>: Summons 1 Aero Archer, up to 4 max, while also placing a storm sigil of 9 radius in the host's current position, lasting for <t>6</t> seconds, granting all allies 20% bonus attack speed. If you have 2 or more Aero Archers, your next energize would also grant them +50% Attack Speed and restore their HP to full. \n\nEach Aero Archer deals <fd>0(+15%HostATK)(+15%HostINT)</fd> <td>true damage</td> to the closest enemy. \n\n(Aero Archer HP = 8% Host HP)",
"damage_targets": "TeamEnemy",
"param": {
"Counter": 1,
"Threshold1": 4,
"Range": 9,
"Duration1": 6,
"BuffPct": 20,
"Threshold2": 2,
"BuffPct2": 50,
"Dmg1": 0,
"DmgAddPct1": 15,
"DmgAddPct2": 15
}
},
{
"skill_id": "Boon0017",
"skill_type": "Passive skill",
"planet_type": "Archipelago",
"skill_class": "Main",
"desc_en": "<kw>Passive</kw>: Increase the total RES and DEF of your allied apostle within 6 units by 10% , double when they are below 40%.",
"damage_targets": "TeamEnemy",
"param": {
"Range": 6,
"BuffPct": 10,
"Threshold1": 40
}
},
{
"skill_id": "Boon0018",
"skill_type": "Energized skill",
"skill_class": "Warrior",
"param": {
"Duration1": 6,
"Range": 6,
"BuffPct": 20,
"BuffTime": 3
}
},
{
"skill_id": "Boon0019",
"skill_type": "Energized skill",
"skill_class": "Mage",
"param": {
"Range": 3,
"Dmg1": 75,
"DmgAddPct1": 50,
"DmgAddPct2": 100,
"StunTime1": 2
}
},
{
"skill_id": "Boon0020",
"skill_type": "Energized skill",
"skill_class": "Commander",
"desc_en": "<kw>Energized(E)</kw>: Grants your allied Apostle within 6 units a shield equivalent to <fd>0(+15%TargetMaxHP)</fd> for <t>2.5</t> seconds. They gains 100% the remaining shields as HP at the end of the effects.",
"damage_targets": "TeamEnemy",
"param": {
"Range": 6,
"Shield1": 0,
"Shield1_Add1": 15,
"Duration1": 2.5,
"BuffPct": 100
}
},
{
"skill_id": "Boon0021",
"skill_type": "Passive skill",
"planet_type": "Volcanic",
"skill_class": "Main",
"desc_en": "<kw>Passive</kw>: The Host gains 75% bonus energy upon taking damage from an enemy ability.",
"damage_targets": "TeamEnemy",
"param": {
"BuffPct": 75
}
},
{
"skill_id": "Boon0022",
"skill_type": "Energized skill",
"skill_class": "Warrior",
"param": {
"Dmg1": 210,
"DmgAddPct1": 70,
"Duration1": 4,
"Interval": 0.25
}
},
{
"skill_id": "Boon0023",
"skill_type": "Energized skill",
"skill_class": "Mage",
"param": {
"Delay": 0.6,
"Dmg1": 150,
"DmgAddPct1": 65,
"DmgAddPct2": 35,
"Threshold1": 50
}
},
{
"skill_id": "Boon0024",
"skill_type": "Energized skill",
"skill_class": "Commander",
"desc_en": "<kw>Energized(E)</kw>: Greatly knock back the target enemies for 15 units, dealing them <fd>130(+50%ATK)(+50%INT)</fd> <md>magic damage</md>. If the knock back enemy hits another enemy, it would stop and explode, dealing the same amount of damage to all enemies nearby, slowing both by 50% for <t>1</t> second.",
"damage_targets": "TeamEnemy",
"param": {
"Distance1": 15,
"Dmg1": 130,
"DmgAddPct1": 50,
"DmgAddPct2": 50,
"SlowPct": 50,
"SlowTime": 1
}
},
{
"skill_id": "Boon0025",
"skill_type": "Passive skill",
"planet_type": "Karsts",
"skill_class": "Main",
"desc_en": "<kw>Passive</kw>(E): Every <t>8</t> seconds, the Host shreds a chunk of rock to a nearby location whenever resisting a hostile ability against it, while taking 25% less damage. The rock remains on the ground for <t>7</t> seconds. The Host can move near the rock to consume it, healing itself for 8% of its max HP.",
"damage_targets": "TeamEnemy",
"param": {
"Interval": 8,
"BuffPct": 25,
"Duration1": 7,
"HealAdd1": 8
}
},
{
"skill_id": "Boon0026",
"skill_type": "Energized skill",
"skill_class": "Warrior",
"param": {
"Dmg1": 300,
"DmgAddPct1": 180,
"Duration1": 3.5
}
},
{
"skill_id": "Boon0027",
"skill_type": "Energized skill",
"skill_class": "Mage",
"param": {
"Counter": 25,
"Dmg1": 20,
"DmgAddPct1": 120
}
},
{
"skill_id": "Boon0028",
"skill_type": "Energized skill",
"skill_class": "Commander",
"desc_en": "<kw>Energized(E)</kw>: Slams a rocky tether in a line in the target direction, dealing <fd>170(140%ATK)</fd> <pd>physical damage</pd> to enemies hit, slowing and reducing their DEF by 25% for <t>3</t> seconds. If the tether connects with the rocks on the field, the Host would dash to its location, knocking up all enemies touches along its path for <t>1</t> second.",
"damage_targets": "TeamEnemy",
"param": {
"Dmg1": 170,
"DmgAddPct1": 140,
"DebuffPct": 25,
"DebuffTime": 3,
"StunTime1": 1
}
},
{
"skill_id": "Boon0019",
"skill_type": "Passive skill",
"planet_type": "Tundra",
"skill_class": "Main",
"desc_en": "<kw>Passive</kw>: Upon you play a card, conjures 1 ghostfire orb which orbit the host clockwise, up to 3 max. Each orb deals <fd>25(+20%INT)</fd> <md>magic damage</md> upon contact with an enemy.",
"damage_targets": "TeamEnemy",
"param": {
"Counter": 1,
"Threshold1": 3,
"Dmg1": 25,
"DmgAddPct1": 20
}
},
{
"skill_id": "Boon0030",
"skill_type": "Energized skill",
"skill_class": "Warrior",
"param": {
"Range": 5,
"Shield1": 0,
"Shield1_Add1": 25,
"Duration1": 5,
"BuffPct": 10
}
},
{
"skill_id": "Boon0031",
"skill_type": "Energized skill",
"skill_class": "Mage",
"param": {
"Dmg1": 80,
"DmgAddPct1": 30
}
},
{
"skill_id": "Boon0032",
"skill_type": "Energized skill",
"skill_class": "Commander",
"desc_en": "<kw>Energized(E)</kw>: Consumes all ghostfire orbs and empowers its next damaging skill card to deal <fd>25(+25*#Orbs)</fd>% bonus <md>magic damage</md>. This effect ends in <t>6</t> seconds.",
"damage_targets": "TeamEnemy",
"param": {
"Dmg1": 25,
"DmgAdd2": 25,
"Duration1": 6
}
},
{
"skill_id": "Boon0033",
"skill_type": "Passive skill",
"planet_type": "Delta",
"skill_class": "Main",
"desc_en": "<kw>Passive</kw>: N/A",
"damage_targets": "TeamEnemy",
"param": {}
},
{
"skill_id": "Boon0034",
"skill_type": "Energized skill",
"skill_class": "Warrior",
"param": {
"Range": 5,
"Dmg1": 0,
"DmgAddPct1": 50,
"Distance1": 6
}
},
{
"skill_id": "Boon0035",
"skill_type": "Energized skill",
"skill_class": "Mage",
"param": {
"Range": 5,
"StunTime1": 2,
"Dmg1": 0,
"DmgAddPct1": 50,
"DmgAddPct2": 50
}
},
{
"skill_id": "Boon0036",
"skill_type": "Energized skill",
"skill_class": "Commander",
"desc_en": "<kw>Energized(E)</kw>: The Host teleports to the target location within 5 units. Allied Apostles standing nearby the portal are teleported to the target location with the Host.",
"damage_targets": "TeamEnemy",
"param": {
"Range": 5
}
},
{
"skill_id": "Boon0037",
"skill_type": "Passive skill",
"planet_type": "Dunes",
"skill_class": "Main",
"desc_en": "<kw>Passive</kw>: Upon taking damage, the Host would explode outward, dealing <fd>0(+1% of Target Max HP)</fd> <md>magic damage</md> to all enemies in 1 unit radius.",
"damage_targets": "TeamEnemy",
"param": {
"Dmg1": 0,
"DmgAddPct1": 1,
"Range": 1
}
},
{
"skill_id": "Boon0038",
"skill_type": "Energized skill",
"skill_class": "Warrior",
"param": {
"Range": 4,
"Duration1": 0.5,
"Dmg1": 15,
"DmgAddPct1": 10,
"StatGain1": 30,
"BuffPct": 20,
"BuffPct2": 20
}
},
{
"skill_id": "Boon0039",
"skill_type": "Energized skill",
"skill_class": "Mage",
"param": {
"Duration1": 2.5
}
},
{
"skill_id": "Boon0040",
"skill_type": "Energized skill",
"skill_class": "Commander",
"desc_en": "<kw>Energized(E)</kw>: Summon a Sand Boar that charges towards the target direction, knocking aside all enemies hit along the path, dealing <fd>0(+100%Caster's ATK)</fd> <pd>physical damage</pd> to them. If the previous Sand Boar did not hit any enemies, the next Sand Boar has 20% increased size.",
"damage_targets": "TeamEnemy",
"param": {
"Dmg1": 0,
"DmgAddPct1": 100,
"BuffPct": 20
}
},
{
"skill_id": "Boon0041",
"skill_type": "Passive skill",
"planet_type": "Moutainous",
"skill_class": "Main",
"desc_en": "<kw>Passive</kw>: While in Heat state, you have <fd>0(+#Heat)<fd>% bonus mana regen speed. Energy decays back down to 0 in the form of heat over <t>6</t> seconds.",
"damage_targets": "TeamEnemy",
"param": {
"BuffPct": 0,
"Threshold1": 0,
"Duration1": 6
}
},
{
"skill_id": "Boon0042",
"skill_type": "Energized skill",
"skill_class": "Warrior",
"param": {}
},
{
"skill_id": "Boon0043",
"skill_type": "Energized skill",
"skill_class": "Mage",
"param": {
"Dmg1": 0,
"DmgAddPct1": 25,
"DmgAddPct2": 6
}
},
{
"skill_id": "Boon0044",
"skill_type": "Energized skill",
"skill_class": "Commander",
"desc_en": "<kw>Energized(E)</kw>: Activate Heat State, the Host grant itself and all allied Apostle <fd>50(+#Heat)</fd>% movement speed and <fd>0(+#Heat)</fd>% attack speed.",
"damage_targets": "TeamEnemy",
"param": {
"BuffPct": 50,
"BuffPct2": 0
}
},
{
"skill_id": "Boon0045",
"skill_type": "Passive skill",
"planet_type": "Foresty",
"skill_class": "Main",
"name_en": "The Shield of Seed",
"name_zh": "種子盾",
"desc_en": "<kw>Passive</kw>: Your Summons are 25% stronger.",
"damage_targets": "TeamEnemy",
"param": {
"BuffPct": 25
}
},
{
"skill_id": "Boon0046",
"skill_type": "Energized skill",
"skill_class": "Warrior",
"param": {
"Shield1": 200,
"Shield1_Add1": 70,
"Duration1": 2,
"Duration2": 2,
"Dmg1": 150,
"DmgAddPct1": 30,
"SlowTime": 2
}
},
{
"skill_id": "Boon0047",
"skill_type": "Energized skill",
"skill_class": "Mage",
"param": {
"Range": 7,
"Dmg1": 180,
"DmgAddPct1": 50,
"Duration1": 2,
"Counter": 50
}
},
{
"skill_id": "Boon0048",
"skill_type": "Energized skill",
"skill_class": "Commander",
"desc_en": "<kw>Energized(E)</kw>: Grows a patch of forest in the target location for <t>10</t> seconds. While the Host and allied Apostle is in the forest patch, they are <kw>untargetable</kw> and their basic attacks are empowered to deal <fd>10(+25%INT)</fd>bonus <md>magic damage</md> on-hit. This effect persists for <t>3</t> seconds after leaving the forest.",
"damage_targets": "TeamEnemy",
"param": {
"Duration1": 10,
"Dmg1": 10,
"DmgAddPct1": 25,
"Duration2": 3
}
},
{
"skill_id": "Boon0049",
"skill_type": "Passive skill",
"planet_type": "Wasteland",
"skill_class": "Main",
"desc_en": "<kw>Passive</kw>: Host's damaging abilities would also inflict a stack of ooze, and deals increased damage to afflicted targets.",
"damage_targets": "TeamEnemy",
"param": {}
},
{
"skill_id": "Boon0050",
"skill_type": "Energized skill",
"skill_class": "Warrior",
"param": {
"Duration1": 6,
"BuffPct": 25,
"Duration2": 3,
"Dmg1": 0,
"DmgAddPct1": 12,
"Duration3": 0.25,
"Duration4": 1
}
},
{
"skill_id": "Boon0051",
"skill_type": "Energized skill",
"skill_class": "Mage",
"param": {
"Dmg1": 0,
"DmgAddPct1": 33
}
},
{
"skill_id": "Boon0052",
"skill_type": "Energized skill",
"skill_class": "Commander",
"desc_en": "<kw>Energized(E)</kw>: For the next 5 seconds, 10 acidic blobs are rained down, and randomly spread within 5-unit radius of the caster, each dealing <fd>100(+65%ATK)(+35%INT)</fd> <md>magic damage</md> to enemies hit, reducing them armor by 40% for 5 seconds.",
"damage_targets": "TeamEnemy",
"param": {
"Duration1": 5,
"Counter": 10,
"Range": 5,
"Dmg1": 100,
"DmgAddPct1": 65,
"DmgAddPct2": 35,
"DebuffPct": 40,
"DebuffTime": 5
}
},
{
"skill_id": "Boon0053",
"skill_type": "Passive skill",
"planet_type": "Oasis",
"skill_class": "Main",
"name_en": "Reaping Slash",
"name_zh": "收割魂斬",
"desc_en": "<kw>Passive</kw>: The Host has 25% Vamp.",
"damage_targets": "TeamEnemy",
"param": {
"BuffPct": 25
}
},
{
"skill_id": "Boon0054",
"skill_type": "Energized skill",
"skill_class": "Warrior",
"param": {
"Dmg1": 100,
"DmgAddPct1": 60,
"Range": 4
}
},
{
"skill_id": "Boon0055",
"skill_type": "Energized skill",
"skill_class": "Mage",
"param": {
"Dmg1": 110,
"DmgAddPct1": 30,
"Duration1": 1.5,
"Dmg2": 160,
"Dmg2_Add1": 70,
"DebuffTime": 1.5
}
},
{
"skill_id": "Boon0056",
"skill_type": "Energized skill",
"skill_class": "Commander",
"desc_en": "<kw>Energized(E)</kw>: Host unleashes a stream of water onto the target enemy or itself, which then bounces to nearby unaffected enemies up to 3 times, alternating between enemies and allies and the Host. The stream heals allies for 100 and deals 100 <md>magic damage</md> to enemies each bounce.",
"damage_targets": "TeamEnemy",
"param": {
"Counter": 3,
"Heal": 100,
"Dmg1": 100
}
},
{
"skill_id": "Boon0057",
"skill_type": "Passive skill",
"planet_type": "Normal",
"skill_class": "Main",
"desc_en": "<kw>Passive</kw>: Host remembers the number of times it energized.",
"damage_targets": "TeamEnemy",
"param": {
"Dmg1": 100,
"DmgAddPct1": 80
}
},
{
"skill_id": "Boon0058",
"skill_type": "Energized skill",
"skill_class": "Warrior",
"param": {
"Dmg1": 0,
"DmgAddPct1": 125,
"Counter": 12
}
},
{
"skill_id": "Boon0059",
"skill_type": "Energized skill",
"skill_class": "Mage",
"param": {
"SlowPct": 35,
"Counter": 5,
"SlowTime": 5
}
},
{
"skill_id": "Boon0060",
"skill_type": "Energized skill",
"skill_class": "Commander",
"desc_en": "#REF!",
"damage_targets": "TeamEnemy",
"param": {
"Shield1": 0,
"Shield1_Add1": 10,
"Shield1_Add2": 5,
"Heal": 50
}
},
{
"skill_id": "Perk1001",
"skill_type": "Passive skill",
"element": "EARTH",
"skill_class": "ALL",
"filename": "E-P1",
"name_en": "Evolution",
"name_zh": "演化",
"desc_en": "Host Gains (3 - 50) bonus HP.",
"skill_point_req": 0,
"damage_targets": "TeamEnemy",
"param": {
"RangeMin": 3,
"RangeMax": 50
}
},
{
"skill_id": "Perk1002",
"skill_type": "Passive skill",
"element": "EARTH",
"skill_class": "ALL",
"filename": "E-P2",
"name_en": "Moss Plating",
"name_zh": "苔蘚鍍層",
"desc_en": "Host gains (0.25 - 5)% bonus <kw>Defense</kw> and <kw>Resistance</kw>.",
"skill_point_req": 0,
"damage_targets": "TeamEnemy",
"param": {
"RangeMin": 0.25,
"RangeMax": 5
}
},
{
"skill_id": "Perk1003",
"skill_type": "Passive skill",
"element": "EARTH",
"skill_class": "ALL",
"filename": "E-P3",
"name_en": "Giantization",
"name_zh": "巨人化",
"desc_en": "Host gains +(0.25 - 5)% MAX HP.",
"skill_point_req": 20,
"damage_targets": "TeamEnemy",
"param": {
"RangeMin": 0.25,
"RangeMax": 5
}
},
{
"skill_id": "Perk1004",
"skill_type": "Passive skill",
"element": "EARTH",
"skill_class": "ALL",
"filename": "E-P4",
"name_en": "Undying Will",
"name_zh": "不死意志",
"desc_en": "Host would gain +(1 - 20) HP regeneration whenever its HP is below 35%.",
"skill_point_req": 20,
"damage_targets": "TeamEnemy",
"param": {
"RangeMin": 1,
"RangeMax": 20,
"Threshold1": 35
}
},
{
"skill_id": "Perk1005",
"skill_type": "Passive skill",
"element": "EARTH",
"skill_class": "ALL",
"filename": "E-P5",
"name_en": "Nourish",
"name_zh": "滋養",
"desc_en": "Any unit dies nearby would restores (0.4 - 8)% of host's missing HP.",
"skill_point_req": 40,
"damage_targets": "TeamEnemy",
"param": {
"RangeMin": 0.4,
"RangeMax": 8
}
},
{
"skill_id": "Perk1006",
"skill_type": "Passive skill",
"element": "EARTH",
"skill_class": "ALL",
"filename": "E-P6",
"name_en": "Tough Skin",
"name_zh": "堅韌外皮",
"desc_en": "Reduces damage dealt to the host from basic attacks by (0.6 - 12)%.",
"skill_point_req": 40,
"damage_targets": "TeamEnemy",
"param": {
"RangeMin": 0.6,
"RangeMax": 12
}
},
{
"skill_id": "Perk1007",
"skill_type": "Passive skill",
"element": "EARTH",
"skill_class": "ALL",
"filename": "E-P7",
"name_en": "Goliath Might",
"name_zh": "巨人之力",
"desc_en": "Host deals (0.25 - 5)% increased damage to enemy Avatar per 50 bonus HP it has.",
"skill_point_req": 60,
"damage_targets": "TeamEnemy",
"param": {
"RangeMin": 0.25,
"RangeMax": 5,
"Counter": 50
}
},
{
"skill_id": "Perk1008",
"skill_type": "Passive skill",
"element": "EARTH",
"skill_class": "ALL",
"filename": "E-P8",
"name_en": "Karma",
"name_zh": "業力",
"desc_en": "Whenever the host has 50% or more HP, (0.4 - 8)% of the damage taken of allied Apostles is dealt to the Host instead.",
"skill_point_req": 60,
"damage_targets": "TeamEnemy",
"param": {
"Threshold1": 50,
"RangeMin": 0.4,
"RangeMax": 8
}
},
{
"skill_id": "Skill1009",
"skill_type": "Active skill",
"element": "EARTH",
"skill_class": "Warrior",
"filename": "E-C1",
"name_en": "The Immovable Object",
"name_zh": "不能撼動之物",
"desc_en": "Creates an <kw>immovable</kw> rock at the target location for <t>5</t> seconds, <kw>knocking back</kw> all units directly over it to a location 1 unit from its center on-cast, dealing <fd>220(+50%INT)</fd> <md>magic damage</md> to all enemies hit, while <kw>slowing</kw> them by 40%.",
"skill_point_req": 20,
"mana": 2,
"damage_targets": "TeamEnemy",
"param": {
"Duration1": 5,
"Distance1": 1,
"Dmg1": 220,
"DmgAddPct1": 50,
"SlowPct": 40
}
},
{
"skill_id": "Skill1010",
"skill_type": "Active skill",
"element": "EARTH",
"skill_class": "Mage",
"filename": "E-C1",
"name_en": "Sisyphus",
"name_zh": "西西弗斯",
"desc_en": "Throws a boulder in the target direction that stops upon hitting an enemy, dealing <fd>120(+140%ATK)</fd> <pd>physical damage</pd> to nearby enemies upon impact and <kw>slowing</kw> them for <t>2</t> seconds. The boulder then remains on the ground for <t>6</t> seconds. The Caster would recover a portion of HP if the boulder is retrieved.",
"skill_point_req": 20,
"mana": 3,
"damage_targets": "TeamEnemy",
"param": {
"Dmg1": 120,
"DmgAddPct1": 140,
"Duration1": 2,
"Duration2": 6
}
},
{
"skill_id": "Skill1011",
"skill_type": "Active skill",
"element": "EARTH",
"skill_class": "Commander",
"filename": "E-C1",
"name_en": "Bullet Rocks",
"name_zh": "子彈岩",
"desc_en": "Unleashes 5 Stone Shards in quick succession in the target direction over <t>1.5</t> seconds, each dealing <fd>45(+30%INT)</fd> <md>magic damage</md> to the first enemy hit and all nearby enemies.",
"skill_point_req": 20,
"mana": 2,
"damage_targets": "TeamEnemy",
"param": {
"SummonNum": 5,
"Duration1": 1.5,
"Dmg1": 45,
"DmgAddPct1": 30
}
},
{
"skill_id": "Skill1012",
"skill_type": "Active skill",
"element": "EARTH",
"skill_class": "Warrior",
"filename": "E-C2",
"name_en": "Bonesaw",
"name_zh": "骨鋸",
"desc_en": "Costs the caster 60 HP, and throws a bonesaw in the target direction, dealing <fd>240(+50%INT)(+50%ATK)</fd> <pd>physical damage</pd> to the first enemy hit, <kw>slowing</kw> them by 40% for <t>2</t> seconds. \n\nGenerates another <kw>Bonesaw</kw> to your hand after each cast, with a <t>0.5</t> second static cooldown between casts. If <kw>Bonesaw</kw> does not recast the ability within 3 seconds of the previous cast, it is discarded.",
"skill_point_req": 20,
"mana": 3,
"damage_targets": "TeamEnemy",
"param": {
"Cost_HP": 60,
"Dmg1": 240,
"DmgAddPct1": 50,
"DmgAdd2": 50,
"SlowPct": 40,
"SlowTime": 2,
"Duration1": 0.5,
"Duration2": 3
}
},
{
"skill_id": "Skill1013",
"skill_type": "Active skill",
"element": "EARTH",
"skill_class": "Mage",
"filename": "E-C2",
"name_en": "Vine Grips",
"name_zh": "藤蔓之握",
"desc_en": "Fires an energy bolt in the target direction, dealing 140(+40%INT) <md>magic damage</md> to the target first hit, and slows them by 60% for 1.5 seconds. After it hits an enemy, the energy bolt continues behind for 1 unit. If the energy bolt hits terrain or a seconds enemy, it stuns both targets for the same duration, dealing the same <md>magic damage</md> to the second target.",
"skill_point_req": 20,
"mana": 2,
"damage_targets": "TeamEnemy",
"param": {
"Dmg1": 140,
"DmgAddPct1": 40,
"SlowPct": 60,
"Duration1": 1.5,
"Distance": 1
}
},
{
"skill_id": "Skill1014",
"skill_type": "Active skill",
"element": "EARTH",
"skill_class": "Commander",
"filename": "E-C2",
"name_en": "Devoured",
"name_zh": "吞噬",
"desc_en": "Swallows an allied Apostle for up to <t>3</t> seconds, and spits it out in the direction the caster is facing, dealing <fd>0(+15% target's max HP(+5% per 100INT))</fd> <md>magic damage</md> to the first and all nearby enemies hit. The swallowed Apostle are granted a shield equivalent to <fd>100(+150%INT)</fd> for <t>2.5</t> seconds.",
"skill_point_req": 20,
"mana": 3,
"damage_targets": "TeamEnemy",
"param": {
"Duration1": 3,
"Dmg1": 0,
"DmgAddPct1": 15,
"DmgAdd2": 5,
"Shield1": 100,
"Shield1_Add1": 150,
"Duration2": 2.5
}
},
{
"skill_id": "Skill1015",
"skill_type": "Active skill",
"element": "EARTH",
"skill_class": "Warrior",
"filename": "E-C3",
"name_en": "The Unstoppable Force",
"name_zh": "不可抵抗之力",
"desc_en": "Dashes in the target direction, dealing <fd>200(+40%AR)(+40%MR)</fd> <pd>physical damage</pd> to enemies the caster passes through, stopping upon colliding with terrain or enemy Avatar. If it collides with terrain or enemy Avatar, the caster slam the ground and creates a shockwave that <kw>knocks up</kw> nearby enemies, <kw>stunning</kw> them for <t>1.25</t> seconds, while also destroying the terrain.",
"skill_point_req": 40,
"mana": 5,
"damage_targets": "TeamEnemy",
"param": {
"Dmg1": 200,
"DmgAddPct1": 40,
"DmgAdd2": 40,
"DebuffTime": 1.25
}
},
{
"skill_id": "Skill1016",
"skill_type": "Active skill",
"element": "EARTH",
"skill_class": "Mage",
"filename": "E-C3",
"name_en": "Earth's Verdict",
"name_zh": "大地裁決",
"desc_en": "Marks the target location. After <t>0.75</t> seconds, a boulder erupts from beneath the area, knocking all enemies within for 4 unit towards the Caster, dealing <fd>180(+60%INT)</fd> <md>magic damage</md>. If the target lands on the <kw>Negative Zone</kw>, they are <kw>rooted</kw> for <t>1</t> second.",
"skill_point_req": 40,
"mana": 3,
"damage_targets": "TeamEnemy",
"param": {
"Duration1": 0.75,
"Distance": 4,
"Dmg1": 180,
"DmgAddPct1": 60,
"DebuffTime": 1
}
},
{
"skill_id": "Skill1017",
"skill_type": "Active skill",
"element": "EARTH",
"skill_class": "Commander",
"filename": "E-C3",
"name_en": "Boulder Throw",
"name_zh": "巨石投擲",
"desc_en": "Hurls a rock at target location that travels to the target location over <t>0.5</t> seconds, dealing <fd>150(+80%INT)</fd> <md>magic damage</md> on impact, <kw>knocking back</kw> enemies within. Upon landing, the rock turns into a <kw>Sand Soldier</kw>.\n\n<kw>Sand Soldier</kw> would remains stationary for <t>12</t> seconds or until it reacts to the first nearby enemy, chasing them for up to <t>2.5</t> seconds.",
"skill_point_req": 40,
"mana": 5,
"damage_targets": "TeamEnemy",
"param": {
"Duration1": 0.5,
"Dmg1": 150,
"DmgAddPct1": 80,
"Duration2": 12,
"Duration3": 2.5
}
},
{
"skill_id": "Skill1018",
"skill_type": "Active skill",
"element": "EARTH",
"skill_class": "Warrior",
"filename": "E-C4",
"name_en": "Roar of the King Beast",
"name_zh": "凱獸咆哮",
"desc_en": "Grants the caster a shield equivalent to 50% of its missing HP, which lasts for up to <t>4</t> seconds. If the shield still holds the end of the duration, the caster roars, <kw>fearing</kw> them for <t>1</t> second, while also recovering HP equivalent to 50% of the amount of the remaining shield.",
"skill_point_req": 40,
"mana": 3,
"damage_targets": "TeamEnemy",
"param": {
"Shield1": 50,
"Duration1": 4,
"Duration2": 1,
"Shield2": 50
}
},
{
"skill_id": "Skill1019",
"skill_type": "Active skill",
"element": "EARTH",
"skill_class": "Mage",
"filename": "E-C4",
"name_en": "Treespawn Sentinel",
"name_zh": "樹裔哨兵",
"desc_en": "Places a tree portal at the target location for <t>30</t> seconds. Every <t>4</t> seconds the portal creates a <kw>Treespawn Sentinel</kw> that charges towards the enemy Avatar. \n\nThe <kw>Treespawn Sentinels</kw> would attack the closest enemy.",
"skill_point_req": 40,
"mana": 4,
"damage_targets": "TeamEnemy",
"param": {
"Duration1": 30,
"Duration2": 4
}
},
{
"skill_id": "Skill1020",
"skill_type": "Active skill",
"element": "EARTH",
"skill_class": "Commander",
"filename": "E-C4",
"name_en": "Tail Swings",
"name_zh": "擺尾",
"desc_en": "Tail swings and propels a wave of force in a cone in the target direction, dealing <fd>210(+60%INT)</fd> <md>magic damage</md> enemies within, reducing their Defense by 20% for <t>4</t> seconds, and <kw>slowing/kw> them for <t>2</t> seconds. \nIf the target is an enemy Apostle, <kw>knock them back</kw> for up to 6 units away from the caster, while also applying the same effects to all enemies they pass through.",
"skill_point_req": 40,
"mana": 3,
"damage_targets": "TeamEnemy",
"param": {
"Dmg1": 210,
"DmgAddPct1": 60,
"DebuffPct": 20,
"DebuffTime": 4,
"SlowTime": 2,
"Distance": 6
}
},
{
"skill_id": "Skill1021",
"skill_type": "Active skill",
"element": "EARTH",
"skill_class": "Warrior",
"filename": "E-C5",
"name_en": "Big Shock",
"name_zh": "大震撼",
"desc_en": "Leaps to the target location, and lands after a <t>0.5</t>-seconds delay, dealing <fd>130(+60%INT)(+50% Armor)(+50% Magic Resistance)</fd> <md>magic damage</md> to nearby enemies upon arrival, <kw>knocking them up</kw> for <t>0.75</t> seconds, the <kw>slowing</kw> them for <t>1.5</t> seconds. The impact causes 3 aftershocks to burst from the area over <t>3</t> seconds. Each aftershock deals <fd>100(+60%INT)</fd> to enemies within the area.",
"skill_point_req": 60,
"mana": 5,
"damage_targets": "TeamEnemy",
"param": {
"Delay": 0.5,
"Dmg": 130,
"DmgAddPct1": 60,
"DmgAdd2": 50,
"DmgAdd3": 50,
"DebuffTime": 0.75,
"SlowTime": 1.5,
"Duration1": 3,
"Dmg2": 100,
"Dmg2_Add1": 60
}
},
{
"skill_id": "Skill1022",
"skill_type": "Active skill",
"element": "EARTH",
"skill_class": "Mage",
"filename": "E-C5",
"name_en": "Negative Zone",
"name_zh": "負極區",
"desc_en": "Desecrates the area of 7 unit radius for <t>12</t> seconds, and grants enemies within the zone -35% movement speed. Enemies within the zone generate a <kw>stack</kw> and are dealt <fd>10(+6%INT)(+170%Target missing HP)</fd> <md>magic damage</md> every <t>0.5</t> seconds, while also healing the Caster for 50% of the damage dealt to the enemy Avatar. At 3 stacks, they are <kw>stunned</kw> for <t>1.5</t> seconds and pulled in towards the caster for 2 units.",
"skill_point_req": 60,
"mana": 6,
"damage_targets": "TeamEnemy",
"param": {
"Distance1": 7,
"Duration1": 12,
"DebuffPct": 35,
"Dmg1": 10,
"DmgAddPct1": 6,
"DmgAdd2": 170,
"Duration2": 0.5,
"Heal": 50,
"Counter": 3,
"DebuffTime": 1.5
}
},
{
"skill_id": "Skill1023",
"skill_type": "Active skill",
"element": "EARTH",
"skill_class": "Commander",
"filename": "E-C5",
"name_en": "Sand Storm Tyrant",
"name_zh": "沙暴暴君",
"desc_en": "Summons a wall of soldiers which forms by 4 <kw>Sand Apostles</kw>, <kw>knocking back</kw> and dealing <fd>130(+60%INT)</fd> <md>magic damage</md> to enemies impacted.",
"skill_point_req": 60,
"mana": 4,
"damage_targets": "TeamEnemy",
"param": {
"SummonNum": 4,
"Dmg1": 130,
"DmgAddPct1": 60
}
},
{
"skill_id": "Skill1024",
"skill_type": "Active skill",
"element": "EARTH",
"skill_class": "Warrior",
"filename": "E-C6",
"name_en": "Apex Predictor",
"name_zh": "頂級掠食者",
"desc_en": "Bites the enemy unit with the lowest HP percentile in 3 units range, dealing <fd>[120%ATK](+100%INT)(+10%target's max HP)</fd> <pd>physical damage</pd>, while healing the caster half the amount. If they are within the <kw>inner range</kw>, this guarantees a <kw>critical strike</kw>; otherwise, the caster would leap at the target before biting them. If <kw>Apex Predictor</kw> defeats an enemy, refunding half the mana cost, and immediately returning this ability to the top of your deck.",
"skill_point_req": 60,
"mana": 4,
"damage_targets": "TeamEnemy",
"param": {
"Distance1": 3,
"Dmg1": 120,
"DmgAddPct1": 100,
"DmgAdd2": 10
}
},
{
"skill_id": "Skill1025",
"skill_type": "Active skill",
"element": "EARTH",
"skill_class": "Mage",
"filename": "E-C6",
"name_en": "Sacred Tree Blessing",
"name_zh": "聖樹祝福",
"desc_en": "Sacrifices the allied Apostle of the highest max HP, and spawns a branch of the sacred tree on its corpse, which it has 80% of the Apostle's max HP, and gains 25% energy every second.\n\nUpon fully <kw>Energized</kw>, the <kw>Sacred Tree</kw> creates a shockwave to repel all enemies to up to 6 units, while granting 5 <kw>HP regeneration</kw> every second, and a shield equivalent to <fd>150(+60%INT)</fd> to all allied apostle. \n\nWhile the shield holds, the target gains <fd>25(+10%INT)</fd> bonus ATK.",
"skill_point_req": 60,
"mana": 5,
"damage_targets": "TeamEnemy",
"param": {
"BuffPct": 80,
"BuffPct2": 25,
"Distance1": 6,
"StatGain1": 5,
"Shield1": 150,
"Shield1_Add1": 60,
"StatGain2": 25,
"StatGain2_Add1": 10
}
},
{
"skill_id": "Skill1026",
"skill_type": "Active skill",
"element": "EARTH",
"skill_class": "Commander",
"filename": "E-C6",
"name_en": "Tunneling",
"name_zh": "隧道",
"desc_en": "Burrows underground and dashes to the target location with a <t>0.5/t> second travel time, <kw>knocking up</kw> all enemies within upon reappearing, dealing <fd>0(+175%ATK)(+25% target's missing hp)</fd> <pd>physical damage</pd> to them.",
"skill_point_req": 60,
"mana": 3,
"damage_targets": "TeamEnemy",
"param": {
"Duration1": 0.5,
"Dmg1": 0,
"DmgAddPct1": 175,
"DmgAdd2": 25
}
},
{
"skill_id": "Perk2001",
"skill_type": "Passive skill",
"element": "WATER",
"skill_class": "ALL",
"filename": "W-P1",
"name_en": "Clarity",
"name_zh": "清晰",
"desc_en": "Host gains (0.5 - 10)% bonus INT.",
"skill_point_req": 0,
"damage_targets": "TeamEnemy",
"param": {
"RangeMin": 0.5,
"RangeMax": 10
}
},
{
"skill_id": "Perk2002",
"skill_type": "Passive skill",
"element": "WATER",
"skill_class": "ALL",
"filename": "W-P2",
"name_en": "Peace of Mind",
"name_zh": "思緒安寧",
"desc_en": "Host gains (0.5 - 10)% bonus Energy.",
"skill_point_req": 0,
"damage_targets": "TeamEnemy",
"param": {
"RangeMin": 0.5,
"RangeMax": 10
}
},
{
"skill_id": "Perk2003",
"skill_type": "Passive skill",
"element": "WATER",
"skill_class": "ALL",
"filename": "W-P3",
"name_en": "Frostbite",
"name_zh": "凍傷",
"desc_en": "Host deals (0.25 - 5)% increased damage to impaired movement <kw>(Stun, Slow, etc.)</kw> enemies.",
"skill_point_req": 20,
"damage_targets": "TeamEnemy",
"param": {
"RangeMin": 0.25,
"RangeMax": 5
}
},
{
"skill_id": "Perk2004",
"skill_type": "Passive skill",
"element": "WATER",
"skill_class": "ALL",
"filename": "W-P4",
"name_en": "Blue Dancer",
"name_zh": "藍色舞者",
"desc_en": "Host's damaging abilities would execute enemy Apostles that have (0.75 - 15)% or less HP.",
"skill_point_req": 20,
"damage_targets": "TeamEnemy",
"param": {
"RangeMin": 0.75,
"RangeMax": 15
}
},
{
"skill_id": "Perk2005",
"skill_type": "Passive skill",
"element": "WATER",
"skill_class": "ALL",
"filename": "W-P5",
"name_en": "Runic Shield",
"name_zh": "符文護盾",
"desc_en": "If Host would take damage that would reduce its HP below its 30% max HP, it gains a shield that absorbs <fd>(1 - 20)% Max HP</fd> damage for <t>5</t> seconds.",
"skill_point_req": 40,
"damage_targets": "TeamEnemy",
"param": {
"Threshold1": 30,
"RangeMin": 1,
"RangeMax": 20,
"Duration1": 5
}
},
{
"skill_id": "Perk2006",
"skill_type": "Passive skill",
"element": "WATER",
"skill_class": "ALL",
"filename": "W-P6",
"name_en": "Genius",
"name_zh": "鬼才",
"desc_en": "The Host gains (0.25 - 5)% bonus INT for each enemy Apostle defeated in this battle.",
"skill_point_req": 40,
"damage_targets": "TeamEnemy",
"param": {
"RangeMin": 0.25,
"RangeMax": 5
}
},
{
"skill_id": "Perk2007",
"skill_type": "Passive skill",
"element": "WATER",
"skill_class": "ALL",
"filename": "W-P7",
"name_en": "Absolute Zero",
"name_zh": "絕對零度",
"desc_en": "Host's ability <kw>slows</kw> affected units by (5 - 100)% for <t>2</t> second.",
"skill_point_req": 60,
"damage_targets": "TeamEnemy",
"param": {
"RangeMin": 5,
"RangeMax": 100,
"Duration1": 2
}
},
{
"skill_id": "Perk2008",
"skill_type": "Passive skill",
"element": "WATER",
"skill_class": "ALL",
"filename": "W-P8",
"name_en": "Steam Release",
"name_zh": "蒸危暴威",
"desc_en": "Stores (1.5 - 30)% of all damage the host has received, and successively taken as <td>true damage</td> over <t>3</t> seconds instead. \n(dealing a third of the stored damage each second.)",
"skill_point_req": 60,
"damage_targets": "TeamEnemy",
"param": {
"RangeMin": 1.5,
"RangeMax": 30,
"Duration1": 3
}
},
{
"skill_id": "Skill2009",
"skill_type": "Active skill",
"element": "WATER",
"skill_class": "Warrior",
"filename": "W-C1",
"name_en": "Winter of Blade",
"name_zh": "刀鋒之冬",
"desc_en": "Slashes in a cone in the target direction, dealing <fd>190(+70%ATK)</fd> <pd>physical damage</pd>, summoning a wall of ice at the outer most region, and <kw>stunning</kw> enemies trapped within for <t>2</t> seconds.",
"skill_point_req": 20,
"mana": 2,
"damage_targets": "TeamEnemy",
"param": {
"Dmg1": 190,
"DmgAddPct1": 70,
"Duration1": 2
}
},
{
"skill_id": "Skill2010",
"skill_type": "Active skill",
"element": "WATER",
"skill_class": "Mage",
"filename": "W-C1",
"name_en": "Ripple Burst Bomb",
"name_zh": "波紋爆彈",
"desc_en": "Tosses a water bomb that blooms at the target location, dealing <fd>280(+50%INT)</fd> <md>magic damage</md> nearby enemies. If the bloom hits the enemy Avatar, it will bloom again after <t>0.75</t> seconds to deal <fd>140(+25%INT)</fd> <md>magic damage</md>, and may occur up to 2 times per cast.",
"skill_point_req": 20,
"mana": 3,
"damage_targets": "TeamEnemy",
"param": {
"Dmg1": 280,
"DmgAddPct1": 50,
"Duration1": 0.75,
"Dmg2": 140,
"Dmg2_Add1": 25,
"Counter": 2
}
},
{
"skill_id": "Skill2011",
"skill_type": "Active skill",
"element": "WATER",
"skill_class": "Commander",
"filename": "W-C1",
"name_en": "Snowball",
"name_zh": "雪球",
"desc_en": "Throws an snowball to the target enemy, dealing <fd>170</fd> <pd>physical damage</pd>. The snowball then falls near the target after <t>1</t> second, where it remains for to <t>4</t> seconds. Upon retrieving the snowball, summoning an <kw>Snow Thrall Apostle</kw>, while also granting the caster a shield equivalent to 20% of caster's max HP for <t>3</t> seconds. If the snowball defeats the target, it bounces back to the top of your deck.",
"skill_point_req": 20,
"mana": 2,
"damage_targets": "TeamEnemy",
"param": {
"Dmg1": 170,
"Duration1": 1,
"Duration2": 3,
"Shield1": 20
}
},
{
"skill_id": "Skill2012",
"skill_type": "Active skill",
"element": "WATER",
"skill_class": "Warrior",
"filename": "W-C2",
"name_en": "Dream Repulser",
"name_zh": "驅夢者",
"desc_en": "Grabs the nearest enemy Apostle in range and flings it towards the target direction, dealing <fd>240(+50%INT)</fd> <pd>physical damage</pd> to all nearby enemies upon impact, <kw>stunning</kw> them and the thrown target for <t>2</t> seconds.",
"skill_point_req": 20,
"mana": 3,
"damage_targets": "TeamEnemy",
"param": {
"Dmg1": 240,
"DmgAddPct1": 50,
"Duration1": 2
}
},
{
"skill_id": "Skill2013",
"skill_type": "Active skill",
"element": "WATER",
"skill_class": "Mage",
"filename": "W-C2",
"name_en": "Nightmare",
"name_zh": "夢魘",
"desc_en": "Shoots a bubble of nightmare in the target direction that deals <fd>280(+60%INT)</fd> <md>magic damage</md> to the first enemy hit, <kw>fearing</kw> and <kw>slowing</kw> them by 65% for <t>2</t> seconds.",
"skill_point_req": 20,
"mana": 2,
"damage_targets": "TeamEnemy",
"param": {
"Dmg1": 280,
"DmgAddPct1": 60,
"SlowPct": 65,
"SlowTime": 2
}
},
{
"skill_id": "Skill2014",
"skill_type": "Active skill",
"element": "WATER",
"skill_class": "Commander",
"filename": "W-C2",
"name_en": "Moon Charm",
"name_zh": "月神守護符",
"desc_en": "Gains a shields equivalent to <fd>240(+30%INT)</fd> for <t>5</t> seconds and creates three spheres that orbit the caster until the end of the duration, causing the caster's next to three basic attack deal <fd>90 (+20%INT)</fd> bonus <md>magic damage</md> on-hit.",
"skill_point_req": 20,
"mana": 4,
"damage_targets": "TeamEnemy",
"param": {
"Shield1": 240,
"Shield1_Add1": 30,
"Duration1": 5,
"Dmg1": 90,
"DmgAddPct1": 20
}
},
{
"skill_id": "Skill2015",
"skill_type": "Active skill",
"element": "WATER",
"skill_class": "Warrior",
"filename": "W-C3",
"name_en": "Everforst Tether",
"name_zh": "永霜繫鏈",
"desc_en": "Summons an everfrosting domain in the target location for <t>4</t> seconds, dealing <fd>55(+12.5%INT)</fd> <md>magic damage</md> every <t>0.5</t> seconds to enemies within, and <kw>slowing</kw> them by 30% for <t>1</t> second. If the domain hits an enemy Avatar, a tether is formed between the center of the impact area and the target for <t>1.5</t> seconds. If the tether is not broken by the end of its duration, the target is dealt <fd>170(+40%INT)</fd> <td>true damage</td> and pulled to the center of the area.",
"skill_point_req": 40,
"mana": 5,
"damage_targets": "TeamEnemy",
"param": {
"Duration1": 1.5,
"Dmg1": 170,
"DmgAddPct1": 40,
"Duration2": 0.5,
"SlowPct": 30,
"SlowTime": 1
}
},
{
"skill_id": "Skill2016",
"skill_type": "Active skill",
"element": "WATER",
"skill_class": "Mage",
"filename": "W-C3",
"name_en": "Water Iron Cannon",
"name_zh": "水鐵炮",
"desc_en": "Compresses an tsunami and unleashes it in the target direction, dealing <fd>210(+60%INT)</fd> <md>magic damage</md> to the enemies hit, <kw>rooting</kw> the enemy Avatar for <t>3</t> seconds. if hits, while also permanently granting +5% bonus INT to the Caster. If <kw>Water Iron Cannon</kw> defeats any enemy unit, immediately return it to the top of your deck.",
"skill_point_req": 40,
"mana": 4,
"damage_targets": "TeamEnemy",
"param": {
"Dmg1": 210,
"DmgAddPct1": 60,
"Duration1": 3,
"BuffPct": 5
}
},
{
"skill_id": "Skill2017",
"skill_type": "Active skill",
"element": "WATER",
"skill_class": "Commander",
"filename": "W-C3",
"name_en": "Snow Thrall Summons",
"name_zh": "雪僕召喚",
"desc_en": "Spawns (2+X) <kw>Snow Thralls</kw> around the Caster, X is the number of current mana, to the maximum of 12. <kw>Snow Thrall</kw> would chases down nearby enemies for <t>4</t> seconds, prioritizing <kw>chilled</kw> target, after which they shatter to deal <fd>120(+50% INT)</fd> <md>magic damage</md> to nearby enemies.",
"skill_point_req": 40,
"mana": 4,
"damage_targets": "TeamEnemy",
"param": {
"SummonNum": 2,
"Counter": 12,
"Duration1": 4,
"Dmg1": 120,
"DmgAddPct1": 50
}
},
{
"skill_id": "Skill2018",
"skill_type": "Active skill",
"element": "WATER",
"skill_class": "Warrior",
"filename": "W-C4",
"name_en": "Dreams Edge",
"name_zh": "幻想邊界",
"desc_en": "<kw>Dreams Edge</kw> can be activated three times, with a <t>1</t> second static cooldown between casts. If <kw>Dreams Edge</kw> does not recast the ability within <t>4</t> seconds of the previous cast, it is discarded. \n\n1st/2nd/3rd Cast: Dashes in a short distance in the target direction and stabs a nearby enemy, dealing <fd>50(+70%ATK)</fd> / <fd>50(+100%ATK)</fd> / <fd>50(+150%ATK)</fd> <pd>physical damage</pd>.",
"skill_point_req": 40,
"mana": 3,
"damage_targets": "TeamEnemy",
"param": {
"Duration1": 1,
"Duration2": 4,
"Dmg1": 50,
"DmgAddPct1": 70,
"DmgAdd2": 100,
"DmgAdd3": 150
}
},
{
"skill_id": "Skill2019",
"skill_type": "Active skill",
"element": "WATER",
"skill_class": "Mage",
"filename": "W-C4",
"name_en": "Bubble of Dream",
"name_zh": "夢寐之泡",
"desc_en": "Launches a dream orb in target direction that homes back to the caster after reaching maximum range, healing allies for <fd>80(50%ATK)(50%INT)</fd> HP while dealing <fd>80(50%ATK)(50%INT)</fd> <td>true damage</td> to enemies within its path.",
"skill_point_req": 40,
"mana": 4,
"damage_targets": "TeamEnemy",
"param": {
"Dmg1": 80,
"DmgAddPct1": 50,
"DmgAdd2": 50,
"Dmg2": 80,
"Dmg2_Add1": 50,
"Dmg2_Add2": 50
}
},
{
"skill_id": "Skill2020",
"skill_type": "Active skill",
"element": "WATER",
"skill_class": "Commander",
"filename": "W-C4",
"name_en": "Moon Watcher \n(Moon Knight)",
"name_zh": "守月人",
"desc_en": "Infuses the caster or an allied Apostle the power of the moon for <t>5</t> seconds, granting them 30% attack speed and movement speed. \n\nIf the target takes fatal damage while the ability is active, they are resurrected with full HP, but suffer a <td>true damage</td> <kw>burn</kw> equal to 10% max HP every <t>0.25</t> seconds. \n\nDuring this time, if the Apostle defeats an enemy, the <kw>burn</kw> is stopped.\"",
"skill_point_req": 40,
"mana": 3,
"damage_targets": "TeamEnemy",
"param": {
"Duration1": 5,
"BuffPct": 30,
"Dmg1": 10,
"Duration2": 0.25
}
},
{
"skill_id": "Skill2021",
"skill_type": "Active skill",
"element": "WATER",
"skill_class": "Warrior",
"filename": "W-C5",
"name_en": "Frost Tomb",
"name_zh": "霜之墓",
"desc_en": "The caster unleashes a blast that <kw>knocks back</kw> all nearby enemies to up to 7 units over <t>0.5</t> seconds, while also encases itself with everlasting ice. While active, the caster is unable to act, granting itself <fd>50</fd> bonus AR and MR, lasting for <t>5</t> seconds, restoring all its HP.",
"skill_point_req": 60,
"mana": 5,
"damage_targets": "TeamEnemy",
"param": {
"Distance1": 7,
"Duration1": 5,
"StatGain1": 50
}
},
{
"skill_id": "Skill2022",
"skill_type": "Active skill",
"element": "WATER",
"skill_class": "Mage",
"filename": "W-C5",
"name_en": "Way of Water",
"name_zh": "水之道",
"desc_en": "Sends a claw of water wave in the target direction that homes back to the caster after reaching the maximum distance, dealing <fd>160(+60%INT)</fd> <md>magic damage</md> to enemies it passes through, <kw>slowing</kw> them by 50% for <t>1</t> seconds. Enemy Avatar that are already <kw>slowed</kw> are also <kw>stunned</kw> for the same duration. <kw>Way of Water</kw> can be recast after <t>0.5</t> seconds to teleport to its current location while the claw is active.",
"skill_point_req": 60,
"mana": 4,
"damage_targets": "TeamEnemy",
"param": {
"Dmg1": 160,
"DmgAddPct1": 60,
"SlowPct": 50,
"SlowTime": 1,
"Duration1": 0.5
}
},
{
"skill_id": "Skill2023",
"skill_type": "Active skill",
"element": "WATER",
"skill_class": "Commander",
"filename": "W-C5",
"name_en": "Avalanche",
"name_zh": "雪崩",
"desc_en": "Stomps and unleashed an avalanche that travels in the target directions, dealing <fd>120(+50%ATK)</fd> <pd>physical damage</pd> to enemies within. Enemy Apostles hit become <kw>berserk</kw> for <t>3</t> seconds, and attacks its closest teammates.",
"skill_point_req": 60,
"mana": 6,
"damage_targets": "TeamEnemy",
"param": {
"Dmg1": 120,
"DmgAddPct1": 50,
"Duration1": 3
}
},
{
"skill_id": "Skill2024",
"skill_type": "Active skill",
"element": "WATER",
"skill_class": "Warrior",
"filename": "W-C6",
"name_en": "Heartbreaker",
"name_zh": "破心者",
"desc_en": "<kw>Blinks</kw> to the target location, and creates a blast that deals 0(+120%ATK) <pd>physical damage</pd> to all nearby enemies, knocking back all enemies except one with the lowest HP, prioritizing Avatar. The Caster gains +[50(+1% per 1% missing HP)]% attack speed for 3 seconds.",
"skill_point_req": 60,
"mana": 4,
"damage_targets": "TeamEnemy",
"param": {
"Dmg1": 0,
"DmgAddPct1": 120,
"BuffPct": 50,
"BuffPct_Add1": 1,
"Duration1": 3
}
},
{
"skill_id": "Skill2025",
"skill_type": "Active skill",
"element": "WATER",
"skill_class": "Mage",
"filename": "W-C6",
"name_en": "Oracle Bubble",
"name_zh": "神諭泡泡",
"desc_en": "Summons a swarm of 6(+X) bubble orb that projects towards the enemy Avatar's currently location, whereas each one shoots in a <t>0.2</t> seconds delay, hitting their target after <t>0.5</t> seconds and dealing <fd>75(+50%ATK)(+25%INT)</fd> <md>magic damage</md> to enemies along its path. X is your current mana.",
"skill_point_req": 60,
"mana": 4,
"damage_targets": "TeamEnemy",
"param": {
"SummonNum": 6,
"Duration1": 0.2,
"Duration2": 0.5,
"Dmg1": 75,
"DmgAddPct1": 50,
"DmgAdd2": 25
}
},
{
"skill_id": "Skill2026",
"skill_type": "Active skill",
"element": "WATER",
"skill_class": "Commander",
"filename": "W-C6",
"name_en": "Night Shroud",
"name_zh": "夜幕",
"desc_en": "Pulls in all nearby enemies, and <kw>slows</kw> them by 60% for <t>2</t> seconds. If pulls an enemy Avatar, the Caster calls down a beam of moonlight to strike upon the area around her after <t>1</t> second, dealing <fd>210(+60%INT)</fd> <td>true damage</td> to all nearby enemies, while healing all allies within for <fd>140(+40%INT)</fd> HP, while also granting 20 bonus INT to your Avatar for each allied Apostle defeated this game.",
"skill_point_req": 60,
"mana": 6,
"damage_targets": "TeamEnemy",
"param": {
"DebuffPct": 60,
"Duration1": 2,
"Duration2": 1,
"Dmg1": 210,
"DmgAddPct1": 60,
"Heal": 140,
"HealAdd1": 40,
"StatGain1": 20
}
},
{
"skill_id": "Perk3001",
"skill_type": "Passive skill",
"element": "FIRE",
"skill_class": "ALL",
"filename": "F-P1",
"name_en": "Wrath",
"name_zh": "憤怒",
"desc_en": "The Host gains (0.25 - 5)% critical chance for each allied Apostle death in this battle.",
"skill_point_req": 0,
"damage_targets": "TeamEnemy",
"param": {
"RangeMin": 0.25,
"RangeMax": 5
}
},
{
"skill_id": "Perk3002",
"skill_type": "Passive skill",
"element": "FIRE",
"skill_class": "ALL",
"filename": "F-P2",
"name_en": "Savagery",
"name_zh": "蠻力",
"desc_en": "Host's ability ignores (1 - 20)% defense and resistance.",
"skill_point_req": 0,
"damage_targets": "TeamEnemy",
"param": {
"RangeMin": 1,
"RangeMax": 20
}
},
{
"skill_id": "Perk3003",
"skill_type": "Passive skill",
"element": "FIRE",
"skill_class": "ALL",
"filename": "F-P3",
"name_en": "Flashover",
"name_zh": "閃燃",
"skill_point_req": 20,
"damage_targets": "TeamEnemy",
"param": {
"RangeMin": 0.25,
"RangeMax": 5
}
},
{
"skill_id": "Perk3004",
"skill_type": "Passive skill",
"element": "FIRE",
"skill_class": "ALL",
"filename": "F-P4",
"name_en": "Furious",
"name_zh": "激情",
"skill_point_req": 20,
"damage_targets": "TeamEnemy",
"param": {
"Duration1": 30,
"Counter": 10,
"RangeMin": 0.5,
"RangeMax": 10
}
},
{
"skill_id": "Perk3005",
"skill_type": "Passive skill",
"element": "FIRE",
"skill_class": "ALL",
"filename": "F-P5",
"name_en": "Spiritfarer",
"name_zh": "擺渡人",
"desc_en": "Reduces allied Apostle's death timer by (1 - 20)%.",
"skill_point_req": 40,
"damage_targets": "TeamEnemy",
"param": {
"RangeMin": 1,
"RangeMax": 20
}
},
{
"skill_id": "Perk3006",
"skill_type": "Passive skill",
"element": "FIRE",
"skill_class": "ALL",
"filename": "F-P6",
"name_en": "Double-Edged Sword",
"name_zh": "雙面刃",
"desc_en": "Your discard action now costs (100 - 60) host's HP, while not costing mana.",
"skill_point_req": 40,
"damage_targets": "TeamEnemy",
"param": {
"RangeMin": 100,
"RangeMax": 60
}
},
{
"skill_id": "Perk3007",
"skill_type": "Passive skill",
"element": "FIRE",
"skill_class": "ALL",
"filename": "F-P7",
"name_en": "Eternal Flame",
"name_zh": "永焰",
"desc_en": "Host would now restore (1.25 - 25) the damage dealt as HP. Converts healing in excess of host's maximum HP into a shield for an amount of up to 15% of host max HP for <t>6</t> seconds. \n\nReceiving healing or dealing or taking damage will refresh the shield duration.",
"skill_point_req": 60,
"damage_targets": "TeamEnemy",
"param": {
"RangeMin": 1.25,
"RangeMax": 25,
"Shield1": 15,
"Duration1": 6
}
},
{
"skill_id": "Perk3008",
"skill_type": "Passive skill",
"element": "FIRE",
"skill_class": "ALL",
"filename": "F-P8",
"name_en": "Pyromancy",
"name_zh": "烈焰術",
"desc_en": "Host will no longer critical strike, and convert every 5% of its critical chance into (0.25 - 5) bonus INT to all allies.",
"skill_point_req": 60,
"damage_targets": "TeamEnemy",
"param": {
"BuffPct": 5,
"RangeMin": 0.25,
"RangeMax": 5
}
},
{
"skill_id": "Skill3009",
"skill_type": "Active skill",
"element": "FIRE",
"skill_class": "Warrior",
"filename": "F-C1",
"name_en": "Rising Sun Slash",
"name_zh": "昇日斬",
"desc_en": "Slashes the area around the caster, dealing <fd>200</fd> <md>magic damage</md> to enemies within, then leaps to the target location, and deals the same amount of <pd>physical damage</pd> to enemies hit on impact and <kw>slowing</kw> them by 60% for <t>1.5</t> seconds.",
"skill_point_req": 20,
"mana": 2,
"damage_targets": "TeamEnemy",
"param": {
"Dmg1": 200,
"SlowPct": 60,
"Duration1": 1.5
}
},
{
"skill_id": "Skill3010",
"skill_type": "Active skill",
"element": "FIRE",
"skill_class": "Mage",
"filename": "F-C1",
"name_en": "Incinerate",
"name_zh": "焚化",
"desc_en": "Releases a cone of flame continuously for <t>8</t> seconds while gaining +15% movement speed. The flame deals <fd>10(+10%ATK)(+10%INT)</fd> <md>magic damage</md> to enemies within every <t>0.25</t> seconds. The Caster will not be able to perform basic attack in this period of time.",
"skill_point_req": 20,
"mana": 3,
"damage_targets": "TeamEnemy",
"param": {
"Duration1": 0.25,
"BuffPct": 15,
"Dmg1": 10,
"DmgAddPct1": 10,
"DmgAdd2": 10
}
},
{
"skill_id": "Skill3011",
"skill_type": "Active skill",
"element": "FIRE",
"skill_class": "Commander",
"filename": "F-C1",
"name_en": "Pillar of Magma",
"name_zh": "岩漿柱",
"desc_en": "Calls down a meteor upon the target location, which lands after <t>0.75</t> seconds, dealing <fd>180(+50%INT)</fd> <md>magic damage</md> to enemies hit. Upon landing, a pillar of magma then erupts to <kw>knock aside</kw> enemies, and linger as a terrain for <t>20</t> seconds.",
"skill_point_req": 20,
"mana": 3,
"damage_targets": "TeamEnemy",
"param": {
"Delay": 0.75,
"Dmg1": 180,
"DmgAddPct1": 50,
"Duration1": 20
}
},
{
"skill_id": "Skill3012",
"skill_type": "Active skill",
"element": "FIRE",
"skill_class": "Warrior",
"filename": "F-C2",
"name_en": "Seed of the Sinister Blade",
"name_zh": "邪刃之種",
"desc_en": "Hurls a Lotus Seed at the target location, dealing <fd>350</fd> <md>magic damage</md> to enemy hits upon landing, placing a seed on the ground for <t>4</t> seconds. The Seed will bloom upon Avatar contact, or when duration ends, dealing <fd>350</fd> <md>magic damage</md> to enemies within.",
"skill_point_req": 20,
"mana": 3,
"damage_targets": "TeamEnemy",
"param": {
"Dmg1": 350,
"Duration1": 4,
"Dmg2": 350
}
},
{
"skill_id": "Skill3013",
"skill_type": "Active skill",
"element": "FIRE",
"skill_class": "Mage",
"filename": "F-C2",
"name_en": "Soul Steam",
"name_zh": "靈魂洪流",
"desc_en": "Unleashes a stream of spiritual energy that bounces back and forth between allied and enemy units, restoring <fd>80(+60%INT)</fd> HP and granting +20% attack speed to allies for <t>4</t> seconds, while dealing <fd>120(+60%INT)</fd> <md>magic damage</md> to enemies hit.",
"skill_point_req": 20,
"mana": 3,
"damage_targets": "TeamEnemy",
"param": {
"Heal": 80,
"HealAdd1": 60,
"BuffPct": 20,
"Duration1": 4,
"Dmg1": 120,
"DmgAddPct1": 60
}
},
{
"skill_id": "Skill3014",
"skill_type": "Active skill",
"element": "FIRE",
"skill_class": "Commander",
"filename": "F-C2",
"name_en": "Spirit Caller",
"name_zh": "喚靈者",
"desc_en": "Summons <fd>3(+1 per card discarded)</fd> horde of vengeful spirits that target at the enemy Avatar's current location, which lands after <t>1</t> seconds, dealing <fd>50(+25%INT)(+25%ATK)</fd> <pd>physical damage</pd> to all enemies hit upon impact.",
"skill_point_req": 20,
"mana": 3,
"damage_targets": "TeamEnemy",
"param": {
"SummonNum": 3,
"Counter": 1,
"Duration1": 1,
"Dmg1": 50,
"DmgAddPct1": 25,
"DmgAdd2": 25
}
},
{
"skill_id": "Skill3015",
"skill_type": "Active skill",
"element": "FIRE",
"skill_class": "Warrior",
"filename": "F-C3",
"name_en": "Shield of Flame",
"name_zh": "火焰盾",
"desc_en": "Grants the Caster a shield for <t>6</t> seconds, reducing damage from attacks against it and +50% bonus movement speed for <t>1.5</t> seconds. While the Shield is active, it unleashes an aura of pulsing waves of fire around the caster every <t>1</t> seconds, dealing <fd>80(60%INT)</fd> <md>magic damage</md> to nearby enemies.",
"skill_point_req": 40,
"mana": 2,
"damage_targets": "TeamEnemy",
"param": {
"Duration1": 1,
"Dmg1": 80,
"DmgAddPct1": 60
}
},
{
"skill_id": "Skill3016",
"skill_type": "Active skill",
"element": "FIRE",
"skill_class": "Mage",
"filename": "F-C3",
"name_en": "Sun Disc",
"name_zh": "太陽盤",
"desc_en": "Creates a vortex of fire that moves towards the target direction, detonating whenever the caster is off the effective range, dealing <fd>230(+65%INT)</fd> <md>magic damage</md> to all enemies hit, stunning them for <t>0.75</t> seconds. The vortex would expands slowly and grants the caster +20% movement speed whenever the caster stays within the effective area.",
"skill_point_req": 40,
"mana": 5,
"damage_targets": "TeamEnemy",
"param": {
"Dmg1": 230,
"DmgAddPct1": 65,
"DebuffTime": 0.75,
"BuffPct": 20
}
},
{
"skill_id": "Skill3017",
"skill_type": "Active skill",
"element": "FIRE",
"skill_class": "Commander",
"filename": "F-C3",
"name_en": "Blasting Shot",
"name_zh": "爆爆射擊",
"desc_en": "Fires a massive magma ball at the target direction that deals <fd>190(+50%INT)</fd> <md>magic damage</md> to each enemy unit it strikes, and greatly <kw>knocks them back</kw>. If the target bumps into a terrain, they are stunned for up to <t>1.5</t> seconds. The shot would also leave a fire trail behind that deals [15] <md>magic damage</md> over time.",
"skill_point_req": 40,
"mana": 5,
"damage_targets": "TeamEnemy",
"param": {
"Dmg1": 190,
"DmgAddPct1": 50,
"DebuffTime": 1.5,
"Dmg2": 15
}
},
{
"skill_id": "Skill3018",
"skill_type": "Active skill",
"element": "FIRE",
"skill_class": "Warrior",
"filename": "F-C4",
"name_en": "Death Lotus",
"name_zh": "死蓮花",
"desc_en": "Marks and places a <kw>Seed of the Sinister Blade</kw> in the caster's current location and gains 80% bonus movement speed for <t>4</t> seconds, becoming <kw>Ghosted</kw> for the same duration. Upon the end of the duration, the caster dashes back to the mark in <t>0.25</t> seconds.",
"skill_point_req": 40,
"mana": 4,
"damage_targets": "TeamEnemy",
"param": {
"BuffPct": 80,
"Duration1": 4,
"Duration2": 0.25
}
},
{
"skill_id": "Skill3019",
"skill_type": "Active skill",
"element": "FIRE",
"skill_class": "Mage",
"filename": "F-C4",
"name_en": "Havest of Souls",
"name_zh": "靈魂收割",
"desc_en": "Marks the target location, after a <t>0.5</t>-second delay, executing enemies within the area that are below <fd>250(+80%INT)</fd> HP. Other enemies within the area that would survive the above threshold are instead dealt 50% of the amount as <md>magic damage</md>. \n\nUpon executing an enemy Apostle, a Zombie Apostle will spawn on their corpse, restoring 100% of its maximum HP, but losing 5% every <t>0.25</t> seconds, while chasing nearby visible enemies for <t>4</t> seconds.",
"skill_point_req": 40,
"mana": 4,
"damage_targets": "TeamEnemy",
"param": {
"Delay": 0.5,
"Dmg1": 250,
"DmgAddPct1": 80,
"Dmg2": 50,
"Heal": 100,
"DebuffPct": 5,
"Duration1": 0.25,
"Duration2": 4
}
},
{
"skill_id": "Skill3020",
"skill_type": "Active skill",
"element": "FIRE",
"skill_class": "Commander",
"filename": "F-C4",
"name_en": "Spirit Realm Walk",
"name_zh": "靈界行",
"desc_en": "Throws a lantern to the target location, which lands after <t>0.5</tw> seconds and returns after <t>3</t> seconds, or until the Caster moves too far away from it. At the same time retrieving the lantern, all allies within the area will dash to the caster, and all gaining a shield equivalent to <fd>240(+50%INT)</fd> HP for <t>5</t> seconds, while <kw>stunning</kw> all enemies within the path for <t>0.5</t> seconds.",
"skill_point_req": 40,
"mana": 3,
"damage_targets": "TeamEnemy",
"param": {
"Delay": 0.5,
"Duration1": 3,
"Shield1": 240,
"Shield1_Add1": 50,
"Duration2": 5,
"Duration3": 0.5
}
},
{
"skill_id": "Skill3021",
"skill_type": "Active skill",
"element": "FIRE",
"skill_class": "Warrior",
"filename": "F-C5",
"name_en": "Meteor Fall",
"name_zh": "隕石墜落",
"desc_en": "The Caster gains <kw>Unstoppable</kw>, leaps and bombards to the target location. Upon arrival, he deals <fd>220(+80%INT)</fd> <md>magic damage</md> to nearby enemies and <kw>knocks them up</kw> for <t>1.5</t> seconds, then then caster also unleashes a fire sigil of 4 unit radius that lasts for <t>6</t> seconds, dealing <fd>50(+12%INT)</fd> <md>magic damage</md> each seconds to enemies within.",
"skill_point_req": 60,
"mana": 5,
"damage_targets": "TeamEnemy",
"param": {
"Dmg1": 220,
"DmgAddPct1": 80,
"DebuffTime": 1.5,
"Distance1": 4,
"Duration1": 6,
"Dmg2": 50,
"Dmg2_Add1": 12
}
},
{
"skill_id": "Skill3022",
"skill_type": "Active skill",
"element": "FIRE",
"skill_class": "Mage",
"filename": "F-C5",
"name_en": "Lava Eruption",
"name_zh": "熔岩噴發",
"desc_en": "Fires a shockwave into the earth surface that chases the enemy Avatar. This shockwave rips up the earth above it, dealing <fd>140(+40%INT)</fd> <md>magic damage</md> to them, <kw>knocking them up</kw> for <t>1.5</t> seconds. When it reaches the enemy Avatar or at maximum distance, the shockwave erupts, dealing the same <md>magic damage</md> to targets within, <kw>knocking them up</kw> and <kw>stunning</kw> them for <t>2</t> seconds.",
"skill_point_req": 60,
"mana": 6,
"damage_targets": "TeamEnemy",
"param": {
"Dmg1": 140,
"DmgAddPct1": 40,
"DebuffTime": 1.5,
"DebuffTime2": 2
}
},
{
"skill_id": "Skill3023",
"skill_type": "Active skill",
"element": "FIRE",
"skill_class": "Commander",
"filename": "F-C5",
"name_en": "Dark Tower",
"name_zh": "黑塔",
"desc_en": "Sends a fissure in the target direction that deals <fd>150(+80%ATK)</fd> <pd>physical damage</pd> to enemies hit and slows them by 40% for <t>2</t> seconds. The fissure stops at maximum range or 2 units behind the first enemy champion struck. After <t>1</t>-seconds delay, a dark tower then erupts to <kw>knock aside</kw> enemies hit, and linger as a terrain for <t>30</t> seconds.\n\nThe Dark Tower forms a tether between itself and the nearest enemy unit in range, dealing <fd>50(+8%INT)</fd> <md>magic damage</md> every <t>0.25</t> seconds.",
"skill_point_req": 60,
"mana": 5,
"damage_targets": "TeamEnemy",
"param": {
"Dmg1": 150,
"DmgAddPct1": 80,
"SlowPct": 40,
"SlowTime": 2,
"Distance1": 2,
"Delay": 1,
"Duration1": 30,
"Dmg2": 50,
"Dmg2_Add1": 8,
"Duration2": 0.25
}
},
{
"skill_id": "Skill3024",
"skill_type": "Active skill",
"element": "FIRE",
"skill_class": "Warrior",
"filename": "F-C6",
"name_en": "Red Lotus Shield",
"name_zh": "紅蓮盾",
"desc_en": "Gains a shield equivalent to <fd>250(+40%INT)(+15% Caster's Max HP)</fd> for 6 seconds. If the shield holds at the end of the duration, the caster consumes the shield, dealing <fd>250(+40%INT)(+15% Caster's Max HP)</fd> damage to nearby enemies, <kw>knocking them back</kw>, while healing all allies within for <fd>100(+20%Remaining Shield)</fd> HP.",
"skill_point_req": 60,
"mana": 3,
"damage_targets": "TeamEnemy",
"param": {
"Shield1": 250,
"Shield1_Add1": 40,
"Shield1_Add2": 15,
"Duration1": 6,
"Dmg1": 250,
"DmgAddPct1": 40,
"DmgAdd2": 15,
"Heal": 100,
"HealAdd1": 20
}
},
{
"skill_id": "Skill3025",
"skill_type": "Active skill",
"element": "FIRE",
"skill_class": "Mage",
"filename": "F-C6",
"name_en": "Destined Death",
"name_zh": "命定之死",
"desc_en": "Fires a shot at the target enemy that applies a sigil, which refreshes on subsequent basic attacks and stacks up to 4 times, before slowing them by 50% for <t>1</t> second. \n\nThe fourth stack will consume the sigil and deal additional <fd>220(+80%INT)(+10% target's missing HP)</fd> <md>magic damage</md> to the target.\n\nZombie Apostle would leap to nearby marked enemy Avatar, dealing 100% of their ATK upon arrival.",
"skill_point_req": 60,
"mana": 4,
"damage_targets": "TeamEnemy",
"param": {
"Counter": 4,
"SlowPct": 50,
"SlowTime": 1,
"Dmg": 220,
"DmgAddPct1": 80,
"DmgAdd2": 10,
"Dmg2": 100
}
},
{
"skill_id": "Skill3026",
"skill_type": "Active skill",
"element": "FIRE",
"skill_class": "Commander",
"filename": "F-C6",
"name_en": "Soul Maelstrom",
"name_zh": "靈魂大漩渦",
"desc_en": "Burns all nearby enemies <fd>6(+1 per discarded card)</fd> times over <t>3</t> seconds by the fire of vengeance, dealing <fd>35(+10%INT)</fd> <md>magic damage</md> on-hit with each burn, increased by 3% per 1 % of target's missing health, while also healing the caster 25% the damage dealt.",
"skill_point_req": 60,
"mana": 5,
"damage_targets": "TeamEnemy",
"param": {
"Counter": 6,
"Counter2": 1,
"Duration1": 3,
"Dmg": 35,
"DmgAddPct1": 10,
"DmgAdd2": 3,
"Heal": 25
}
},
{
"skill_id": "Perk4001",
"skill_type": "Passive skill",
"element": "AIR",
"skill_class": "ALL",
"filename": "A-P1",
"name_en": "Swift",
"name_zh": "迅速",
"desc_en": "Grants the host +(0.6 - 12)% bonus Movement Speed.",
"skill_point_req": 0,
"damage_targets": "TeamEnemy",
"param": {
"RangeMin": 0.6,
"RangeMax": 12
}
},
{
"skill_id": "Perk4002",
"skill_type": "Passive skill",
"element": "AIR",
"skill_class": "ALL",
"filename": "A-P2",
"name_en": "Gale Force",
"name_zh": "烈風之力",
"desc_en": "Host generates (0.1 - 2) energy every unit traveled.",
"skill_point_req": 0,
"damage_targets": "TeamEnemy",
"param": {
"RangeMin": 0.1,
"RangeMax": 2
}
},
{
"skill_id": "Perk4003",
"skill_type": "Passive skill",
"element": "AIR",
"skill_class": "ALL",
"filename": "A-P3",
"name_en": "Bounty Hunter",
"name_zh": "賞金獵人",
"desc_en": "Host gains (0.25 - 5)% additional critical chance for each enemy Apostle defeated in this battle.",
"skill_point_req": 20,
"damage_targets": "TeamEnemy",
"param": {
"RangeMin": 0.25,
"RangeMax": 5
}
},
{
"skill_id": "Perk4004",
"skill_type": "Passive skill",
"element": "AIR",
"skill_class": "ALL",
"filename": "A-P4",
"name_en": "Spirit Scythe",
"name_zh": "靈魂收割",
"desc_en": "Host deals (0.25 - 5)% increased damage to enemies below 40% HP.",
"skill_point_req": 20,
"damage_targets": "TeamEnemy",
"param": {
"RangeMin": 0.25,
"RangeMax": 5,
"Threshold1": 40
}
},
{
"skill_id": "Perk4005",
"skill_type": "Passive skill",
"element": "AIR",
"skill_class": "ALL",
"filename": "A-P5",
"name_en": "Free Wind",
"name_zh": "不羈的風",
"desc_en": "Host gains +(1 - 20)% Tenacity, increased by 2% per 1% of host's bonus movement speed.",
"skill_point_req": 40,
"damage_targets": "TeamEnemy",
"param": {
"RangeMin": 1,
"RangeMax": 20,
"BuffPct": 2
}
},
{
"skill_id": "Perk4006",
"skill_type": "Passive skill",
"element": "AIR",
"skill_class": "ALL",
"filename": "A-P6",
"name_en": "Eye of the Storm",
"name_zh": "風暴之眼",
"desc_en": "Increase all healing and shielding effects received by the host by (1.25 - 25)%.",
"skill_point_req": 40,
"damage_targets": "TeamEnemy",
"param": {
"RangeMin": 1.25,
"RangeMax": 25
}
},
{
"skill_id": "Perk4007",
"skill_type": "Passive skill",
"element": "AIR",
"skill_class": "ALL",
"filename": "A-P7",
"name_en": "Combo Star",
"name_zh": "連撃星",
"desc_en": "Host's basic attack on-hit grants a stack for 3 seconds, stacking up to 5 times. Each stack grants the host (0.25 - 5)% bonus Attack speed. Subsequent damage dealt by basic attacks refresh the duration.\n\nStacks decay by 1 upon expiring.",
"skill_point_req": 60,
"damage_targets": "TeamEnemy",
"param": {
"Duration1": 3,
"Counter": 5,
"RangeMin": 0.25,
"RangeMax": 5
}
},
{
"skill_id": "Perk4008",
"skill_type": "Passive skill",
"element": "AIR",
"skill_class": "ALL",
"filename": "A-P8",
"name_en": "Eviscerate",
"name_zh": "剔骨",
"desc_en": "Converts (2 - 40)% <md>magic damage</md> dealt from host as additional <td>true damage</td>.",
"skill_point_req": 60,
"damage_targets": "TeamEnemy",
"param": {
"RangeMin": 2,
"RangeMax": 40
}
},
{
"skill_id": "Skill4009",
"skill_type": "Active skill",
"element": "AIR",
"skill_class": "Warrior",
"filename": "A-C1",
"name_en": "Vacuum Slash",
"name_zh": "真空斬",
"desc_en": "The caster basic attacks become <kw>Vacuum Slash</kw> for <t>5</t> seconds.\n\nVacuum Slash: Basic attacks on-hit deals <fd>125(+25%INT)(+25%ATK)</fd> <md>magic damage</md> to the target, and other enemies in a cone in the direction of the target.",
"skill_point_req": 20,
"mana": 2,
"damage_targets": "TeamEnemy",
"param": {
"Duration1": 5,
"Dmg1": 125,
"DmgAddPct1": 25,
"DmgAdd2": 25
}
},
{
"skill_id": "Skill4010",
"skill_type": "Active skill",
"element": "AIR",
"skill_class": "Mage",
"filename": "A-C1",
"name_en": "Battle Dance: Wind",
"name_zh": "戰舞:風",
"desc_en": "Dashes to an allied unit, granting 20% bonus movement speed and a <kw>shield</kw> equivalent to <fd>175(+80% INT)</fd> to all ally units and itself within 5 unit radius upon arrival for <t>5</t> seconds.",
"skill_point_req": 20,
"mana": 2,
"damage_targets": "TeamEnemy",
"param": {
"BuffPct": 20,
"Shield1": 175,
"Shield1_Add1": 80,
"Range": 5,
"Duration1": 5
}
},
{
"skill_id": "Skill4011",
"skill_type": "Active skill",
"element": "AIR",
"skill_class": "Commander",
"filename": "A-C1",
"name_en": "Hurricane Triple Shot",
"name_zh": "颶風三連射",
"desc_en": "Dashes toward the target location for a short distance, then firing an arrow of wind to nearby 3 enemies at the end of the dash, prioritizing enemy Avatar, dealing <fd>110(+75ATK)</fd> <pd>physical damage</pd>.",
"skill_point_req": 20,
"mana": 2,
"damage_targets": "TeamEnemy",
"param": {
"Counter": 3,
"Dmg1": 110,
"DmgAddPct1": 75
}
},
{
"skill_id": "Skill4012",
"skill_type": "Active skill",
"element": "AIR",
"skill_class": "Warrior",
"filename": "A-C2",
"name_en": "Phase Shifter",
"name_zh": "移相者",
"desc_en": "Dashes in the target direction, then causes his next basic attack within <t>3</t> seconds to gain 3 units radius bonus range, make him blinks to the target, and deals <fd>150(+40%INT)</fd> bonus <md>magic damage</md>.",
"skill_point_req": 20,
"mana": 3,
"damage_targets": "TeamEnemy",
"param": {
"Duration1": 3,
"Distance1": 3,
"Dmg1": 150,
"DmgAddPct1": 40
}
},
{
"skill_id": "Skill4013",
"skill_type": "Active skill",
"element": "AIR",
"skill_class": "Mage",
"filename": "A-C2",
"name_en": "Zapper",
"name_zh": "電擊",
"desc_en": "Summon three electric orbs that orbits the Avatar for <t>5</t> seconds, dealing <fd>(40%INT)</fd> <md>magic damage</md> and <t>0.1</t> seconds <kw>stun</kw> to enemies hit by the orbs.",
"skill_point_req": 20,
"mana": 2,
"damage_targets": "TeamEnemy",
"param": {
"Duration1": 5,
"DmgAddPct1": 40,
"StunTime1": 0.1
}
},
{
"skill_id": "Skill4014",
"skill_type": "Active skill",
"element": "AIR",
"skill_class": "Commander",
"filename": "A-C2",
"name_en": "Lightning in a Bottle",
"name_zh": "瓶中閃電",
"desc_en": "Hurls a bottle at the target location that bounces a fixed distance 3 times, each dealing <fd>250(+60%INT)</fd> <md>magic damage</md> to enemies within the area, while <kw>slowing</kw> them by 35% for <t>2</t> seconds.",
"skill_point_req": 20,
"mana": 4,
"damage_targets": "TeamEnemy",
"param": {
"Counter": 3,
"Dmg1": 250,
"DmgAddPct1": 60,
"SlowPct": 35,
"SlowTime": 2
}
},
{
"skill_id": "Skill4015",
"skill_type": "Active skill",
"element": "AIR",
"skill_class": "Warrior",
"filename": "A-C3",
"name_en": "Art of War: Cyclone",
"name_zh": "戰技: 龍卷風",
"desc_en": "The caster spins its weapon for <fd>7(+1 per 25% bonus attack speed)</fd> times over 3 seconds, becoming <kw>Ghosted</kw> and dealing <fd>80</fd> <pd>physical damage</pd> on-hit to nearby enemies periodically.",
"skill_point_req": 40,
"mana": 3,
"damage_targets": "TeamEnemy",
"param": {
"Counter": 7,
"Counter_Add1": 25,
"Duration1": 3,
"Dmg1": 80
}
},
{
"skill_id": "Skill4016",
"skill_type": "Active skill",
"element": "AIR",
"skill_class": "Mage",
"filename": "A-C3",
"name_en": "Spear of Tempest",
"name_zh": "暴風之矛",
"desc_en": "Dashes a short distance(max 5 units) in the targeted enemy's direction, charge for <t>0.5 - 1</t> seconds and tosses a spear of wind in the direction of the target for 15 units, dealing <fd>180(+50%INT)</fd> <md>Magic Damage</md> to enemies hit along the path. Spear will vanish when hitting the target.\nDamage dealt is increased by 25% per enemy the spear passes through. If the spear hits 3 or more enemies prior hitting the target, a storm effect of 5 unit radius will trigger when the target is hit, dealing 20% bonus <md>magic damage</md> to all enemies hit by the storm",
"skill_point_req": 40,
"mana": 3,
"param": {
"Distance": 5,
"RangeMin": 0.5,
"RangeMax": 1,
"Distance1": 15,
"Dmg": 20,
"DmgAddPct1": 50,
"DmgAddPct2": 25
}
},
{
"skill_id": "Skill4017",
"skill_type": "Active skill",
"element": "AIR",
"skill_class": "Commander",
"filename": "A-C3",
"name_en": "Wind Cleave",
"name_zh": "風切",
"desc_en": "Creates a wind blast that travels in a counter-clockwise arc before exploding into a tornado at the target location, dealing <fd>350(+75%INT)</fd> <md>magic damage</md> to all enemies it passes through. The tornado will persist for <t>2</t> seconds and slowly moves forward, dealing <fd>[2%(+0.5% per 100 INT) target's max HP]</fd> <md>magic damage</md> every <t>0.5</t> seconds to enemies within the area.",
"skill_point_req": 40,
"mana": 5,
"damage_targets": "TeamEnemy",
"param": {
"Dmg1": 350,
"DmgAddPct1": 75,
"Duration1": 2,
"Dmg2": 2,
"Dmg2_Add1": 0.5,
"Duration2": 0.5
}
},
{
"skill_id": "Skill4018",
"skill_type": "Active skill",
"element": "AIR",
"skill_class": "Warrior",
"filename": "A-C4",
"name_en": "Thunder Light Slash",
"name_zh": "雷光斬",
"desc_en": "Cuts through the ground in a line in the target direction, dealing instant <fd>400(+140%ATK)(+70%INT)</fd> <md>magic damage</md> to enemies within its path and leaving behind a pulse and fires after <t>0.75</t> seconds. Enemies within the pulse are dealt the same <md>magic damage</md>, and slows by 25% for <t>2</t> seconds.",
"skill_point_req": 40,
"mana": 5,
"damage_targets": "TeamEnemy",
"param": {
"Dmg1": 400,
"DmgAddPct1": 140,
"DmgAdd2": 70,
"Duration1": 0.75,
"SlowPct": 25,
"SlowTime": 2
}
},
{
"skill_id": "Skill4019",
"skill_type": "Active skill",
"element": "AIR",
"skill_class": "Mage",
"filename": "A-C4",
"name_en": "Thunder Ray",
"name_zh": "雷霆射線",
"desc_en": "Charge for <t>1</t> second and launch a spectral laser pulse at the target direction for <t>5</t> seconds. Circular shockwave will expand from the first target it hits every <t>0.5</t> seconds, dealing <fd>20(+6%ATK)</fd> <md>Magic Damage</md> to all enemies hit by the shockwave and <kw>knocking them back</kw> 0.2 units.\n\n<t>1.5</t> seconds after the pulse has ended, enemies hit by the laser will emit a circular shockwave that deals 25% of the previous Damage to enemies within a 3 units radius, and <kw>rooting</kw> them for <t>2</t> seconds.",
"skill_point_req": 40,
"mana": 4,
"param": {
"Delay": 1.5,
"Duration2": 0.5,
"Dmg1": 20,
"DmgAddPct1": 6,
"Distance1": 0.2,
"DmgAddPct2": 25,
"Range": 3,
"StunTime1": 2
}
},
{
"skill_id": "Skill4020",
"skill_type": "Active skill",
"element": "AIR",
"skill_class": "Commander",
"filename": "A-C4",
"name_en": "Electrical Surge",
"name_zh": "電湧",
"desc_en": "Charges up a electromagnetic pulse for 4 seconds, dealing 20 <md>magic damage</md> every 0.25 seconds to nearby enemies, while healing itself for 15% damage dealt to enemies during the period. \n\nUpon the end of the duration, the caster detonates the EMP, dealing <fd>300(50%INT)</fd> <md>magic damage</md> to enemies nearby, stunning them for <t>1.5</t> seconds.",
"skill_point_req": 40,
"mana": 3,
"damage_targets": "TeamEnemy",
"param": {
"Duration1": 4,
"Dmg": 20,
"Duration2": 0.25,
"Heal": 15,
"Dmg1": 300,
"DmgAddPct1": 50,
"StunTime1": 1.5
}
},
{
"skill_id": "Skill4021",
"skill_type": "Active skill",
"element": "AIR",
"skill_class": "Warrior",
"filename": "A-C5",
"name_en": "Wind fury",
"name_zh": "風之怒",
"desc_en": "Empowers the caster for <t>8</t> seconds, gaining <kw>Taunt</kw>, <kw>Ghosted</kw> and 15% bonus <kw>DEF</kw>, <kw>RES</kw>, and <kw>MS</kw>. While active, the caster continually creates a cloud of mist in its wake that lingers for 3 seconds, dealing <fd>30(+12%INT)</fd> <md>magic damage</md> to enemies within every <t>0.25</t> seconds over <t>2</t> seconds.",
"skill_point_req": 60,
"mana": 5,
"damage_targets": "TeamEnemy",
"param": {
"Duration1": 8,
"BuffPct": 15,
"Duration2": 3,
"Dmg1": 30,
"DmgAddPct1": 12,
"Duration3": 2
}
},
{
"skill_id": "Skill4022",
"skill_type": "Active skill",
"element": "AIR",
"skill_class": "Mage",
"filename": "A-C5",
"name_en": "Windcaller",
"name_zh": "喚風者",
"desc_en": "The Caster rains down 5 featherlike Windblades in a cone in the target direction, dealing <fd>450</fd> <pd>physical damage</pd> to enemies within their path and leaving behind a Wind Mark each. Windblades will stop after travelling 8 units and automatically return to the avatar <t>2</t> seconds after cast, dealing the same amount of <pd>physical damage</pd> to enemies they pass through. If the enemies hit has a Wind Mark, it will instead receive 200% of the previous damage and are <kw>rooted</kw> for <t>1</t> seconds.The Avatar is healed by 50% of the damage dealt when the Windblades return.",
"skill_point_req": 60,
"mana": 6,
"damage_targets": "TeamEnemy",
"param": {
"Counter": 5,
"Dmg1": 450,
"Range": 8,
"Duration1": 2,
"DmgAddPct1": 200,
"DebuffTime": 1,
"Heal": 50
}
},
{
"skill_id": "Skill4023",
"skill_type": "Active skill",
"element": "AIR",
"skill_class": "Commander",
"filename": "A-C5",
"name_en": "Tempest Blossom",
"name_zh": "暴風綻放",
"desc_en": "Gains <kw>Ghosted</kw>. Unleashes a torrent of shots for <t>4</t> seconds, gaining +25% bonus movement speed and rapidly shooting at nearby enemies at sporadic times in <t>0.25</t>-second intervals each, dealing <fd>25(+50%ATK)</fd> <pd>physical damage</pd> each shot. damage dealt reduced by 60% against the enemy Apostle.",
"skill_point_req": 60,
"mana": 4,
"damage_targets": "TeamEnemy",
"param": {
"Duration1": 4,
"BuffPct": 25,
"Interval": 0.25,
"Dmg1": 25,
"DmgAddPct1": 50,
"DebuffPct": 60
}
},
{
"skill_id": "Skill4024",
"skill_type": "Active skill",
"element": "AIR",
"skill_class": "Warrior",
"filename": "A-C6",
"name_en": "Liger Bomb",
"name_zh": "雷我爆彈",
"desc_en": "Locks on a target enemy and charging towards it, gaining <kw>Unstoppable</kw> while the ability is active. Upon contact, the target is knocked up for <t>1.5</t> seconds, dealing it <fd>100</fd> <pd>physical damage</pd>, then slams to the ground. After landing, the caster sends three circular waves of thunder explosions outward, dealing <fd>100(+50%ATK)(+20%INT)</fd> <md>magic damage</md> to enemies within. Enemies within the dash path are knocked aside and stunned for <t>0.75</t> seconds.",
"skill_point_req": 60,
"mana": 4,
"damage_targets": "TeamEnemy",
"param": {
"DebuffTime": 1.5,
"Dmg1": 100,
"Dmg2": 100,
"Dmg2_Add1": 50,
"Dmg2_Add2": 20,
"StunTime1": 0.75
}
},
{
"skill_id": "Skill4025",
"skill_type": "Active skill",
"element": "AIR",
"skill_class": "Mage",
"filename": "A-C6",
"name_en": "Wrath of Thunder",
"name_zh": "雷霆之怒",
"desc_en": "Summons a Thunderbolt Circle with 8 unit radius at the target location, striking the area after a <t>2</t>second delay, dealing <fd>350(+80%INT)(+15%target's max HP)</fd> <md>magic damage</md> to enemies within the Circle. Enemies within 4 units radius of the Circle's center will receive 200% damage and are <kw>stunned</kw> for <t>2</t> seconds.\n\nFriendly units within the Circle, gain 20% Attack Speed and Movement Speed as well as a <kw>shield</kw> equivalent to <fd>265(+80%INT)(+15%maxHP)</fd> for <t>10</t> seconds.",
"skill_point_req": 60,
"mana": 5,
"param": {
"Range": 4,
"Delay": 2,
"Dmg1": 350,
"DmgAddPct1": 80,
"DmgAdd2": 15,
"DmgAddPct2": 200,
"StunTime1": 2,
"BuffPct": 20,
"Shield1": 265
}
},
{
"skill_id": "Skill4026",
"skill_type": "Active skill",
"element": "AIR",
"skill_class": "Commander",
"filename": "A-C6",
"name_en": "Dazzle Lasers",
"name_zh": "炫目激光",
"desc_en": "Each allied Apostle and the Caster projects an energy beam in the target direction that erupts after a <t>1</t>second delay, dealing <fd>50(+50%INT)(+50%bonus Armor)</fd> <md>magic damage</md> to all enemies within the area and <kw>stunning</kw> them for <t>1.25</t> seconds.",
"skill_point_req": 60,
"mana": 3,
"damage_targets": "TeamEnemy",
"param": {
"Delay": 1,
"Dmg1": 50,
"DmgAddPct1": 50,
"DmgAdd2": 50,
"Duration1": 1.25
}
},
{
"skill_id": "Skill5001",
"skill_type": "Active skill",
"element": "EVIL",
"skill_class": "ALL",
"filename": "E-PE",
"name_en": "Parasitic Rot",
"damage_targets": "TeamEnemy",
"param": {}
},
{
"skill_id": "Skill5002",
"skill_type": "Active skill",
"element": "GOOD",
"skill_class": "ALL",
"filename": "G-PE",
"name_en": "Forge of Golden Order",
"damage_targets": "TeamEnemy",
"param": {}
},
{
"skill_id": "Skill5003",
"skill_type": "Active skill",
"element": "EVIL",
"skill_class": "ALL",
"filename": "E-PW",
"name_en": "Call of Frenzy Flames",
"damage_targets": "TeamEnemy",
"param": {}
},
{
"skill_id": "Skill5004",
"skill_type": "Active skill",
"element": "GOOD",
"skill_class": "ALL",
"filename": "G-PW",
"name_en": "Oath",
"damage_targets": "TeamEnemy",
"param": {}
},
{
"skill_id": "Skill5005",
"skill_type": "Active skill",
"element": "EVIL",
"skill_class": "ALL",
"filename": "E-PF",
"name_en": "Void Walking",
"damage_targets": "TeamEnemy",
"param": {}
},
{
"skill_id": "Skill5006",
"skill_type": "Active skill",
"element": "GOOD",
"skill_class": "ALL",
"filename": "G-PF",
"name_en": "Karma",
"damage_targets": "TeamEnemy",
"param": {}
},
{
"skill_id": "Skill5007",
"skill_type": "Active skill",
"element": "EVIL",
"skill_class": "ALL",
"filename": "E-PA",
"name_en": "Dark/Blood Moon",
"damage_targets": "TeamEnemy",
"param": {}
},
{
"skill_id": "Skill5008",
"skill_type": "Active skill",
"element": "GOOD",
"skill_class": "ALL",
"filename": "G-PA",
"name_en": "Morning Star",
"damage_targets": "TeamEnemy",
"param": {}
},
{
"skill_id": "Good and Evil",
"skill_type": 8,
"skill_class": "Search text in range",
"param": {}
},
{
"skill_id": "Active skill Count (Card)",
"skill_type": 72,
"skill_class": 80,
"param": {}
},
{
"skill_id": "Passive Skill Count (Icon)",
"skill_type": 46,
"skill_class": 47,
"param": {}
},
{
"skill_id": "Total (Avatar) Artwork Count\nwithout \"Good and Evil\"",
"skill_type": 118,
"param": {}
},
{
"skill_id": "Hero skill Count (Card)",
"skill_type": 96,
"param": {}
},
{
"skill_id": "Total Artwork Count",
"skill_type": 214,
"param": {}
}
]
} | View |