Collection Details
Namespace:
MARVEL19149672
Collection:
Doge
Owner:
0xf3c6c37b9ebb4d21e8bf119841c0e0e296e3ea04
Timestamp:
May.10.2024 02:10:17 AM
Status:
OnChain
Collection Documents
_iddescriptiondoge1external_urlimagenameView
b1a8cf677871d828d605856b9493bfde75931f691f6da8bb4da392fbc4b9fa744
Avatarr
https://glacier.io/
https://raw.githubusercontent.com/Glacier-Labs/resource/main/nft1.jpg
Doge
View
b1a8cf677871d828d605856b9493bfde75931f691f6da8bb4da392fbc4b9fa743
Avatar
https://glacier.io/
https://raw.githubusercontent.com/Glacier-Labs/resource/main/nft1.jpg
Doge
View
b1a8cf677871d828d605856b9493bfde75931f691f6da8bb4da392fbc4b9fa742
Avatar
https://glacier.io/
https://raw.githubusercontent.com/Glacier-Labs/resource/main/nft1.jpg
Doge
View
b1a8cf677871d828d605856b9493bfde75931f691f6da8bb4da392fbc4b9fa741
{ "version": "v0.0.1", "timestamp": 1665110573812, "data": [ { "skill_id": "Boon0001", "skill_type": "Passive skill", "planet_type": "Gigas", "skill_class": "Main", "desc_en": "<kw>Passive</kw>: Shield on Host would lasts until it is broken and increases shielding effectiveness on it by 8%.", "damage_targets": "TeamEnemy", "param": { "Shield1_Add1": 8 } }, { "skill_id": "Boon0002", "skill_type": "Energized skill", "skill_class": "Warrior", "desc_en": "<kw>Energized(E)</kw>: Thrusts a crystal sword in a line of 4 units in the target direction that deals <fd>120(+100%ATK)</fd> <pd>physical damage</pd> to enemies hit. This ability applies on-hit effects and can critically strike.", "damage_targets": "TeamEnemy", "param": { "Dmg1": 120, "DmgAddPct1": 100 } }, { "skill_id": "Boon0003", "skill_type": "Energized skill", "skill_class": "Mage", "param": { "Counter": 3, "Range": 6, "Dmg1": 0, "DmgAddPct1": 50, "DmgAddPct2": 50, "DmgAddPct3": 50, "Shield1_Add1": 60 } }, { "skill_id": "Boon0004", "skill_type": "Energized skill", "skill_class": "Commander", "desc_en": "<kw>Energized(E)</kw>: Gains a shield equivalent to <fd>0(+15%MaxHP)</fd>, and cleanses all crowd control effects on the Host and allied Apostles nearby. Excess shield gains would heal the host of the same amount.", "damage_targets": "TeamEnemy", "param": { "Shield1": 0, "Shield1_Add1": 15 } }, { "skill_id": "Boon0005", "skill_type": "Passive skill", "planet_type": "Leviathan", "skill_class": "Main", "desc_en": "<kw>Passive</kw>: Host's basic attacks deal +33% critical chance and critical damage to immobilized (CC) target. Host would also gain a stack of True Ice every <t>6</t> seconds.", "damage_targets": "TeamEnemy", "param": { "BuffPct": 33, "Interval": 6 } }, { "skill_id": "Boon0006", "skill_type": "Energized skill", "skill_class": "Warrior", "param": { "Duration1": 6, "Dmg1": 0, "DmgAddPct1": 60, "SlowPct": 99 } }, { "skill_id": "Boon0007", "skill_type": "Energized skill", "skill_class": "Mage", "param": { "Dmg1": 0, "DmgAddPct1": 125, "DmgAddPct2": 10, "SlowPct": 20, "SlowTime": 1, "Delay": 3, "Dmg2": 0, "DmgAddPct3": 65, "DmgAddPct4": 10 } }, { "skill_id": "Boon0008", "skill_type": "Energized skill", "skill_class": "Commander", "desc_en": "<kw>Energized(E)</kw>: The Host releases a swarm of <fd>6(+#True Ice)</fd> frost bolts that evenly distribute among nearby enemies, dealing <fd>75(+30%ATK)(+50%INT)(+20%#True Ice)</fd> <md>magic damage</md> on-hit.", "damage_targets": "TeamEnemy", "param": { "Counter": 6, "Dmg1": 75, "DmgAddPct1": 30, "DmgAddPct2": 50, "DmgAddPct3": 20 } }, { "skill_id": "Boon0009", "skill_type": "Passive skill", "planet_type": "Inferno", "skill_class": "Main", "desc_en": "<kw>Passive</kw>: Dealing damage by Host's ability burns enemies, causing them to take <fd>25(+6%INT)(+4%Target's Max HP)</fd> total <md>magic damage</md> over <t>4</t> seconds.", "damage_targets": "TeamEnemy", "param": { "Dmg1": 25, "DmgAddPct1": 6, "DmgAddPct2": 4, "Duration1": 4 } }, { "skill_id": "Boon0010", "skill_type": "Energized skill", "skill_class": "Warrior", "param": { "Distance1": 3, "Dmg1": 125, "DmgAddPct1": 100, "DmgAddPct2": 50, "Distance2": 3, "Threshold1": 6 } }, { "skill_id": "Boon0011", "skill_type": "Energized skill", "skill_class": "Mage", "param": { "BuffPct": 30, "BuffTime": 2.5, "Shield1": 0, "Shield1_Add1": 20, "Range": 2 } }, { "skill_id": "Boon0012", "skill_type": "Energized skill", "skill_class": "Commander", "desc_en": "Energized: Summons a Dark Tower, up to 6 max, while releasing a shockwave on every tower, knocking back all enemy Apostles, slowing them for 25% for <t>1</t> second. Grants itself and all allied Apostles nearby the Dark Tower +25% RES and AS for <t>6</t> seconds.", "damage_targets": "TeamEnemy", "param": { "Threshold1": 6, "SlowPct": 25, "SlowTime": 1, "BuffPct": 25, "BuffTime": 6 } }, { "skill_id": "Boon0013", "skill_type": "Passive skill", "planet_type": "Tempest", "skill_class": "Main", "desc_en": "<kw>Passive</kw>: Host's movements generate <fd>5</fd> energy every unit traveled.", "damage_targets": "TeamEnemy", "param": { "Counter": 5 } }, { "skill_id": "Boon0014", "skill_type": "Energized skill", "skill_class": "Warrior", "param": { "Range": 7, "BuffPct": 20, "Duration1": 4, "Dmg1": 100, "DmgAddPct1": 50, "DmgAddPct2": 2, "StunTime1": 1 } }, { "skill_id": "Boon0015", "skill_type": "Energized skill", "skill_class": "Mage", "desc_en": "<kw>Energized(E)</kw>: Host induces a storm sigil of 7 unit radius on a target enemy. The sigil turns into a storm after <t>1</t> second, dealing <fd>0(+30%ATK)</fd> <md>magic damage</md> to all enemies within every <t>0.25</t> seconds. The last strike deals 60% bonus damage to the enemeis within the sweetspot of the sigil take, while also knocking them up for <t>1</t> second.", "damage_targets": "TeamEnemy", "param": { "Range": 7, "Delay": 1, "Dmg1": 0, "DmgAddPct1": 30, "Interval": 0.25, "DmgAddPct2": 60, "StunTime1": 1 } }, { "skill_id": "Boon0016", "skill_type": "Energized skill", "skill_class": "Commander", "desc_en": "<kw>Energized(E)</kw>: Summons 1 Aero Archer, up to 4 max, while also placing a storm sigil of 9 radius in the host's current position, lasting for <t>6</t> seconds, granting all allies 20% bonus attack speed. If you have 2 or more Aero Archers, your next energize would also grant them +50% Attack Speed and restore their HP to full. \n\nEach Aero Archer deals <fd>0(+15%HostATK)(+15%HostINT)</fd> <td>true damage</td> to the closest enemy. \n\n(Aero Archer HP = 8% Host HP)", "damage_targets": "TeamEnemy", "param": { "Counter": 1, "Threshold1": 4, "Range": 9, "Duration1": 6, "BuffPct": 20, "Threshold2": 2, "BuffPct2": 50, "Dmg1": 0, "DmgAddPct1": 15, "DmgAddPct2": 15 } }, { "skill_id": "Boon0017", "skill_type": "Passive skill", "planet_type": "Archipelago", "skill_class": "Main", "desc_en": "<kw>Passive</kw>: Increase the total RES and DEF of your allied apostle within 6 units by 10% , double when they are below 40%.", "damage_targets": "TeamEnemy", "param": { "Range": 6, "BuffPct": 10, "Threshold1": 40 } }, { "skill_id": "Boon0018", "skill_type": "Energized skill", "skill_class": "Warrior", "param": { "Duration1": 6, "Range": 6, "BuffPct": 20, "BuffTime": 3 } }, { "skill_id": "Boon0019", "skill_type": "Energized skill", "skill_class": "Mage", "param": { "Range": 3, "Dmg1": 75, "DmgAddPct1": 50, "DmgAddPct2": 100, "StunTime1": 2 } }, { "skill_id": "Boon0020", "skill_type": "Energized skill", "skill_class": "Commander", "desc_en": "<kw>Energized(E)</kw>: Grants your allied Apostle within 6 units a shield equivalent to <fd>0(+15%TargetMaxHP)</fd> for <t>2.5</t> seconds. They gains 100% the remaining shields as HP at the end of the effects.", "damage_targets": "TeamEnemy", "param": { "Range": 6, "Shield1": 0, "Shield1_Add1": 15, "Duration1": 2.5, "BuffPct": 100 } }, { "skill_id": "Boon0021", "skill_type": "Passive skill", "planet_type": "Volcanic", "skill_class": "Main", "desc_en": "<kw>Passive</kw>: The Host gains 75% bonus energy upon taking damage from an enemy ability.", "damage_targets": "TeamEnemy", "param": { "BuffPct": 75 } }, { "skill_id": "Boon0022", "skill_type": "Energized skill", "skill_class": "Warrior", "param": { "Dmg1": 210, "DmgAddPct1": 70, "Duration1": 4, "Interval": 0.25 } }, { "skill_id": "Boon0023", "skill_type": "Energized skill", "skill_class": "Mage", "param": { "Delay": 0.6, "Dmg1": 150, "DmgAddPct1": 65, "DmgAddPct2": 35, "Threshold1": 50 } }, { "skill_id": "Boon0024", "skill_type": "Energized skill", "skill_class": "Commander", "desc_en": "<kw>Energized(E)</kw>: Greatly knock back the target enemies for 15 units, dealing them <fd>130(+50%ATK)(+50%INT)</fd> <md>magic damage</md>. If the knock back enemy hits another enemy, it would stop and explode, dealing the same amount of damage to all enemies nearby, slowing both by 50% for <t>1</t> second.", "damage_targets": "TeamEnemy", "param": { "Distance1": 15, "Dmg1": 130, "DmgAddPct1": 50, "DmgAddPct2": 50, "SlowPct": 50, "SlowTime": 1 } }, { "skill_id": "Boon0025", "skill_type": "Passive skill", "planet_type": "Karsts", "skill_class": "Main", "desc_en": "<kw>Passive</kw>(E): Every <t>8</t> seconds, the Host shreds a chunk of rock to a nearby location whenever resisting a hostile ability against it, while taking 25% less damage. The rock remains on the ground for <t>7</t> seconds. The Host can move near the rock to consume it, healing itself for 8% of its max HP.", "damage_targets": "TeamEnemy", "param": { "Interval": 8, "BuffPct": 25, "Duration1": 7, "HealAdd1": 8 } }, { "skill_id": "Boon0026", "skill_type": "Energized skill", "skill_class": "Warrior", "param": { "Dmg1": 300, "DmgAddPct1": 180, "Duration1": 3.5 } }, { "skill_id": "Boon0027", "skill_type": "Energized skill", "skill_class": "Mage", "param": { "Counter": 25, "Dmg1": 20, "DmgAddPct1": 120 } }, { "skill_id": "Boon0028", "skill_type": "Energized skill", "skill_class": "Commander", "desc_en": "<kw>Energized(E)</kw>: Slams a rocky tether in a line in the target direction, dealing <fd>170(140%ATK)</fd> <pd>physical damage</pd> to enemies hit, slowing and reducing their DEF by 25% for <t>3</t> seconds. If the tether connects with the rocks on the field, the Host would dash to its location, knocking up all enemies touches along its path for <t>1</t> second.", "damage_targets": "TeamEnemy", "param": { "Dmg1": 170, "DmgAddPct1": 140, "DebuffPct": 25, "DebuffTime": 3, "StunTime1": 1 } }, { "skill_id": "Boon0019", "skill_type": "Passive skill", "planet_type": "Tundra", "skill_class": "Main", "desc_en": "<kw>Passive</kw>: Upon you play a card, conjures 1 ghostfire orb which orbit the host clockwise, up to 3 max. Each orb deals <fd>25(+20%INT)</fd> <md>magic damage</md> upon contact with an enemy.", "damage_targets": "TeamEnemy", "param": { "Counter": 1, "Threshold1": 3, "Dmg1": 25, "DmgAddPct1": 20 } }, { "skill_id": "Boon0030", "skill_type": "Energized skill", "skill_class": "Warrior", "param": { "Range": 5, "Shield1": 0, "Shield1_Add1": 25, "Duration1": 5, "BuffPct": 10 } }, { "skill_id": "Boon0031", "skill_type": "Energized skill", "skill_class": "Mage", "param": { "Dmg1": 80, "DmgAddPct1": 30 } }, { "skill_id": "Boon0032", "skill_type": "Energized skill", "skill_class": "Commander", "desc_en": "<kw>Energized(E)</kw>: Consumes all ghostfire orbs and empowers its next damaging skill card to deal <fd>25(+25*#Orbs)</fd>% bonus <md>magic damage</md>. This effect ends in <t>6</t> seconds.", "damage_targets": "TeamEnemy", "param": { "Dmg1": 25, "DmgAdd2": 25, "Duration1": 6 } }, { "skill_id": "Boon0033", "skill_type": "Passive skill", "planet_type": "Delta", "skill_class": "Main", "desc_en": "<kw>Passive</kw>: N/A", "damage_targets": "TeamEnemy", "param": {} }, { "skill_id": "Boon0034", "skill_type": "Energized skill", "skill_class": "Warrior", "param": { "Range": 5, "Dmg1": 0, "DmgAddPct1": 50, "Distance1": 6 } }, { "skill_id": "Boon0035", "skill_type": "Energized skill", "skill_class": "Mage", "param": { "Range": 5, "StunTime1": 2, "Dmg1": 0, "DmgAddPct1": 50, "DmgAddPct2": 50 } }, { "skill_id": "Boon0036", "skill_type": "Energized skill", "skill_class": "Commander", "desc_en": "<kw>Energized(E)</kw>: The Host teleports to the target location within 5 units. Allied Apostles standing nearby the portal are teleported to the target location with the Host.", "damage_targets": "TeamEnemy", "param": { "Range": 5 } }, { "skill_id": "Boon0037", "skill_type": "Passive skill", "planet_type": "Dunes", "skill_class": "Main", "desc_en": "<kw>Passive</kw>: Upon taking damage, the Host would explode outward, dealing <fd>0(+1% of Target Max HP)</fd> <md>magic damage</md> to all enemies in 1 unit radius.", "damage_targets": "TeamEnemy", "param": { "Dmg1": 0, "DmgAddPct1": 1, "Range": 1 } }, { "skill_id": "Boon0038", "skill_type": "Energized skill", "skill_class": "Warrior", "param": { "Range": 4, "Duration1": 0.5, "Dmg1": 15, "DmgAddPct1": 10, "StatGain1": 30, "BuffPct": 20, "BuffPct2": 20 } }, { "skill_id": "Boon0039", "skill_type": "Energized skill", "skill_class": "Mage", "param": { "Duration1": 2.5 } }, { "skill_id": "Boon0040", "skill_type": "Energized skill", "skill_class": "Commander", "desc_en": "<kw>Energized(E)</kw>: Summon a Sand Boar that charges towards the target direction, knocking aside all enemies hit along the path, dealing <fd>0(+100%Caster's ATK)</fd> <pd>physical damage</pd> to them. If the previous Sand Boar did not hit any enemies, the next Sand Boar has 20% increased size.", "damage_targets": "TeamEnemy", "param": { "Dmg1": 0, "DmgAddPct1": 100, "BuffPct": 20 } }, { "skill_id": "Boon0041", "skill_type": "Passive skill", "planet_type": "Moutainous", "skill_class": "Main", "desc_en": "<kw>Passive</kw>: While in Heat state, you have <fd>0(+#Heat)<fd>% bonus mana regen speed. Energy decays back down to 0 in the form of heat over <t>6</t> seconds.", "damage_targets": "TeamEnemy", "param": { "BuffPct": 0, "Threshold1": 0, "Duration1": 6 } }, { "skill_id": "Boon0042", "skill_type": "Energized skill", "skill_class": "Warrior", "param": {} }, { "skill_id": "Boon0043", "skill_type": "Energized skill", "skill_class": "Mage", "param": { "Dmg1": 0, "DmgAddPct1": 25, "DmgAddPct2": 6 } }, { "skill_id": "Boon0044", "skill_type": "Energized skill", "skill_class": "Commander", "desc_en": "<kw>Energized(E)</kw>: Activate Heat State, the Host grant itself and all allied Apostle <fd>50(+#Heat)</fd>% movement speed and <fd>0(+#Heat)</fd>% attack speed.", "damage_targets": "TeamEnemy", "param": { "BuffPct": 50, "BuffPct2": 0 } }, { "skill_id": "Boon0045", "skill_type": "Passive skill", "planet_type": "Foresty", "skill_class": "Main", "name_en": "The Shield of Seed", "name_zh": "種子盾", "desc_en": "<kw>Passive</kw>: Your Summons are 25% stronger.", "damage_targets": "TeamEnemy", "param": { "BuffPct": 25 } }, { "skill_id": "Boon0046", "skill_type": "Energized skill", "skill_class": "Warrior", "param": { "Shield1": 200, "Shield1_Add1": 70, "Duration1": 2, "Duration2": 2, "Dmg1": 150, "DmgAddPct1": 30, "SlowTime": 2 } }, { "skill_id": "Boon0047", "skill_type": "Energized skill", "skill_class": "Mage", "param": { "Range": 7, "Dmg1": 180, "DmgAddPct1": 50, "Duration1": 2, "Counter": 50 } }, { "skill_id": "Boon0048", "skill_type": "Energized skill", "skill_class": "Commander", "desc_en": "<kw>Energized(E)</kw>: Grows a patch of forest in the target location for <t>10</t> seconds. While the Host and allied Apostle is in the forest patch, they are <kw>untargetable</kw> and their basic attacks are empowered to deal <fd>10(+25%INT)</fd>bonus <md>magic damage</md> on-hit. This effect persists for <t>3</t> seconds after leaving the forest.", "damage_targets": "TeamEnemy", "param": { "Duration1": 10, "Dmg1": 10, "DmgAddPct1": 25, "Duration2": 3 } }, { "skill_id": "Boon0049", "skill_type": "Passive skill", "planet_type": "Wasteland", "skill_class": "Main", "desc_en": "<kw>Passive</kw>: Host's damaging abilities would also inflict a stack of ooze, and deals increased damage to afflicted targets.", "damage_targets": "TeamEnemy", "param": {} }, { "skill_id": "Boon0050", "skill_type": "Energized skill", "skill_class": "Warrior", "param": { "Duration1": 6, "BuffPct": 25, "Duration2": 3, "Dmg1": 0, "DmgAddPct1": 12, "Duration3": 0.25, "Duration4": 1 } }, { "skill_id": "Boon0051", "skill_type": "Energized skill", "skill_class": "Mage", "param": { "Dmg1": 0, "DmgAddPct1": 33 } }, { "skill_id": "Boon0052", "skill_type": "Energized skill", "skill_class": "Commander", "desc_en": "<kw>Energized(E)</kw>: For the next 5 seconds, 10 acidic blobs are rained down, and randomly spread within 5-unit radius of the caster, each dealing <fd>100(+65%ATK)(+35%INT)</fd> <md>magic damage</md> to enemies hit, reducing them armor by 40% for 5 seconds.", "damage_targets": "TeamEnemy", "param": { "Duration1": 5, "Counter": 10, "Range": 5, "Dmg1": 100, "DmgAddPct1": 65, "DmgAddPct2": 35, "DebuffPct": 40, "DebuffTime": 5 } }, { "skill_id": "Boon0053", "skill_type": "Passive skill", "planet_type": "Oasis", "skill_class": "Main", "name_en": "Reaping Slash", "name_zh": "收割魂斬", "desc_en": "<kw>Passive</kw>: The Host has 25% Vamp.", "damage_targets": "TeamEnemy", "param": { "BuffPct": 25 } }, { "skill_id": "Boon0054", "skill_type": "Energized skill", "skill_class": "Warrior", "param": { "Dmg1": 100, "DmgAddPct1": 60, "Range": 4 } }, { "skill_id": "Boon0055", "skill_type": "Energized skill", "skill_class": "Mage", "param": { "Dmg1": 110, "DmgAddPct1": 30, "Duration1": 1.5, "Dmg2": 160, "Dmg2_Add1": 70, "DebuffTime": 1.5 } }, { "skill_id": "Boon0056", "skill_type": "Energized skill", "skill_class": "Commander", "desc_en": "<kw>Energized(E)</kw>: Host unleashes a stream of water onto the target enemy or itself, which then bounces to nearby unaffected enemies up to 3 times, alternating between enemies and allies and the Host. The stream heals allies for 100 and deals 100 <md>magic damage</md> to enemies each bounce.", "damage_targets": "TeamEnemy", "param": { "Counter": 3, "Heal": 100, "Dmg1": 100 } }, { "skill_id": "Boon0057", "skill_type": "Passive skill", "planet_type": "Normal", "skill_class": "Main", "desc_en": "<kw>Passive</kw>: Host remembers the number of times it energized.", "damage_targets": "TeamEnemy", "param": { "Dmg1": 100, "DmgAddPct1": 80 } }, { "skill_id": "Boon0058", "skill_type": "Energized skill", "skill_class": "Warrior", "param": { "Dmg1": 0, "DmgAddPct1": 125, "Counter": 12 } }, { "skill_id": "Boon0059", "skill_type": "Energized skill", "skill_class": "Mage", "param": { "SlowPct": 35, "Counter": 5, "SlowTime": 5 } }, { "skill_id": "Boon0060", "skill_type": "Energized skill", "skill_class": "Commander", "desc_en": "#REF!", "damage_targets": "TeamEnemy", "param": { "Shield1": 0, "Shield1_Add1": 10, "Shield1_Add2": 5, "Heal": 50 } }, { "skill_id": "Perk1001", "skill_type": "Passive skill", "element": "EARTH", "skill_class": "ALL", "filename": "E-P1", "name_en": "Evolution", "name_zh": "演化", "desc_en": "Host Gains (3 - 50) bonus HP.", "skill_point_req": 0, "damage_targets": "TeamEnemy", "param": { "RangeMin": 3, "RangeMax": 50 } }, { "skill_id": "Perk1002", "skill_type": "Passive skill", "element": "EARTH", "skill_class": "ALL", "filename": "E-P2", "name_en": "Moss Plating", "name_zh": "苔蘚鍍層", "desc_en": "Host gains (0.25 - 5)% bonus <kw>Defense</kw> and <kw>Resistance</kw>.", "skill_point_req": 0, "damage_targets": "TeamEnemy", "param": { "RangeMin": 0.25, "RangeMax": 5 } }, { "skill_id": "Perk1003", "skill_type": "Passive skill", "element": "EARTH", "skill_class": "ALL", "filename": "E-P3", "name_en": "Giantization", "name_zh": "巨人化", "desc_en": "Host gains +(0.25 - 5)% MAX HP.", "skill_point_req": 20, "damage_targets": "TeamEnemy", "param": { "RangeMin": 0.25, "RangeMax": 5 } }, { "skill_id": "Perk1004", "skill_type": "Passive skill", "element": "EARTH", "skill_class": "ALL", "filename": "E-P4", "name_en": "Undying Will", "name_zh": "不死意志", "desc_en": "Host would gain +(1 - 20) HP regeneration whenever its HP is below 35%.", "skill_point_req": 20, "damage_targets": "TeamEnemy", "param": { "RangeMin": 1, "RangeMax": 20, "Threshold1": 35 } }, { "skill_id": "Perk1005", "skill_type": "Passive skill", "element": "EARTH", "skill_class": "ALL", "filename": "E-P5", "name_en": "Nourish", "name_zh": "滋養", "desc_en": "Any unit dies nearby would restores (0.4 - 8)% of host's missing HP.", "skill_point_req": 40, "damage_targets": "TeamEnemy", "param": { "RangeMin": 0.4, "RangeMax": 8 } }, { "skill_id": "Perk1006", "skill_type": "Passive skill", "element": "EARTH", "skill_class": "ALL", "filename": "E-P6", "name_en": "Tough Skin", "name_zh": "堅韌外皮", "desc_en": "Reduces damage dealt to the host from basic attacks by (0.6 - 12)%.", "skill_point_req": 40, "damage_targets": "TeamEnemy", "param": { "RangeMin": 0.6, "RangeMax": 12 } }, { "skill_id": "Perk1007", "skill_type": "Passive skill", "element": "EARTH", "skill_class": "ALL", "filename": "E-P7", "name_en": "Goliath Might", "name_zh": "巨人之力", "desc_en": "Host deals (0.25 - 5)% increased damage to enemy Avatar per 50 bonus HP it has.", "skill_point_req": 60, "damage_targets": "TeamEnemy", "param": { "RangeMin": 0.25, "RangeMax": 5, "Counter": 50 } }, { "skill_id": "Perk1008", "skill_type": "Passive skill", "element": "EARTH", "skill_class": "ALL", "filename": "E-P8", "name_en": "Karma", "name_zh": "業力", "desc_en": "Whenever the host has 50% or more HP, (0.4 - 8)% of the damage taken of allied Apostles is dealt to the Host instead.", "skill_point_req": 60, "damage_targets": "TeamEnemy", "param": { "Threshold1": 50, "RangeMin": 0.4, "RangeMax": 8 } }, { "skill_id": "Skill1009", "skill_type": "Active skill", "element": "EARTH", "skill_class": "Warrior", "filename": "E-C1", "name_en": "The Immovable Object", "name_zh": "不能撼動之物", "desc_en": "Creates an <kw>immovable</kw> rock at the target location for <t>5</t> seconds, <kw>knocking back</kw> all units directly over it to a location 1 unit from its center on-cast, dealing <fd>220(+50%INT)</fd> <md>magic damage</md> to all enemies hit, while <kw>slowing</kw> them by 40%.", "skill_point_req": 20, "mana": 2, "damage_targets": "TeamEnemy", "param": { "Duration1": 5, "Distance1": 1, "Dmg1": 220, "DmgAddPct1": 50, "SlowPct": 40 } }, { "skill_id": "Skill1010", "skill_type": "Active skill", "element": "EARTH", "skill_class": "Mage", "filename": "E-C1", "name_en": "Sisyphus", "name_zh": "西西弗斯", "desc_en": "Throws a boulder in the target direction that stops upon hitting an enemy, dealing <fd>120(+140%ATK)</fd> <pd>physical damage</pd> to nearby enemies upon impact and <kw>slowing</kw> them for <t>2</t> seconds. The boulder then remains on the ground for <t>6</t> seconds. The Caster would recover a portion of HP if the boulder is retrieved.", "skill_point_req": 20, "mana": 3, "damage_targets": "TeamEnemy", "param": { "Dmg1": 120, "DmgAddPct1": 140, "Duration1": 2, "Duration2": 6 } }, { "skill_id": "Skill1011", "skill_type": "Active skill", "element": "EARTH", "skill_class": "Commander", "filename": "E-C1", "name_en": "Bullet Rocks", "name_zh": "子彈岩", "desc_en": "Unleashes 5 Stone Shards in quick succession in the target direction over <t>1.5</t> seconds, each dealing <fd>45(+30%INT)</fd> <md>magic damage</md> to the first enemy hit and all nearby enemies.", "skill_point_req": 20, "mana": 2, "damage_targets": "TeamEnemy", "param": { "SummonNum": 5, "Duration1": 1.5, "Dmg1": 45, "DmgAddPct1": 30 } }, { "skill_id": "Skill1012", "skill_type": "Active skill", "element": "EARTH", "skill_class": "Warrior", "filename": "E-C2", "name_en": "Bonesaw", "name_zh": "骨鋸", "desc_en": "Costs the caster 60 HP, and throws a bonesaw in the target direction, dealing <fd>240(+50%INT)(+50%ATK)</fd> <pd>physical damage</pd> to the first enemy hit, <kw>slowing</kw> them by 40% for <t>2</t> seconds. \n\nGenerates another <kw>Bonesaw</kw> to your hand after each cast, with a <t>0.5</t> second static cooldown between casts. If <kw>Bonesaw</kw> does not recast the ability within 3 seconds of the previous cast, it is discarded.", "skill_point_req": 20, "mana": 3, "damage_targets": "TeamEnemy", "param": { "Cost_HP": 60, "Dmg1": 240, "DmgAddPct1": 50, "DmgAdd2": 50, "SlowPct": 40, "SlowTime": 2, "Duration1": 0.5, "Duration2": 3 } }, { "skill_id": "Skill1013", "skill_type": "Active skill", "element": "EARTH", "skill_class": "Mage", "filename": "E-C2", "name_en": "Vine Grips", "name_zh": "藤蔓之握", "desc_en": "Fires an energy bolt in the target direction, dealing 140(+40%INT) <md>magic damage</md> to the target first hit, and slows them by 60% for 1.5 seconds. After it hits an enemy, the energy bolt continues behind for 1 unit. If the energy bolt hits terrain or a seconds enemy, it stuns both targets for the same duration, dealing the same <md>magic damage</md> to the second target.", "skill_point_req": 20, "mana": 2, "damage_targets": "TeamEnemy", "param": { "Dmg1": 140, "DmgAddPct1": 40, "SlowPct": 60, "Duration1": 1.5, "Distance": 1 } }, { "skill_id": "Skill1014", "skill_type": "Active skill", "element": "EARTH", "skill_class": "Commander", "filename": "E-C2", "name_en": "Devoured", "name_zh": "吞噬", "desc_en": "Swallows an allied Apostle for up to <t>3</t> seconds, and spits it out in the direction the caster is facing, dealing <fd>0(+15% target's max HP(+5% per 100INT))</fd> <md>magic damage</md> to the first and all nearby enemies hit. The swallowed Apostle are granted a shield equivalent to <fd>100(+150%INT)</fd> for <t>2.5</t> seconds.", "skill_point_req": 20, "mana": 3, "damage_targets": "TeamEnemy", "param": { "Duration1": 3, "Dmg1": 0, "DmgAddPct1": 15, "DmgAdd2": 5, "Shield1": 100, "Shield1_Add1": 150, "Duration2": 2.5 } }, { "skill_id": "Skill1015", "skill_type": "Active skill", "element": "EARTH", "skill_class": "Warrior", "filename": "E-C3", "name_en": "The Unstoppable Force", "name_zh": "不可抵抗之力", "desc_en": "Dashes in the target direction, dealing <fd>200(+40%AR)(+40%MR)</fd> <pd>physical damage</pd> to enemies the caster passes through, stopping upon colliding with terrain or enemy Avatar. If it collides with terrain or enemy Avatar, the caster slam the ground and creates a shockwave that <kw>knocks up</kw> nearby enemies, <kw>stunning</kw> them for <t>1.25</t> seconds, while also destroying the terrain.", "skill_point_req": 40, "mana": 5, "damage_targets": "TeamEnemy", "param": { "Dmg1": 200, "DmgAddPct1": 40, "DmgAdd2": 40, "DebuffTime": 1.25 } }, { "skill_id": "Skill1016", "skill_type": "Active skill", "element": "EARTH", "skill_class": "Mage", "filename": "E-C3", "name_en": "Earth's Verdict", "name_zh": "大地裁決", "desc_en": "Marks the target location. After <t>0.75</t> seconds, a boulder erupts from beneath the area, knocking all enemies within for 4 unit towards the Caster, dealing <fd>180(+60%INT)</fd> <md>magic damage</md>. If the target lands on the <kw>Negative Zone</kw>, they are <kw>rooted</kw> for <t>1</t> second.", "skill_point_req": 40, "mana": 3, "damage_targets": "TeamEnemy", "param": { "Duration1": 0.75, "Distance": 4, "Dmg1": 180, "DmgAddPct1": 60, "DebuffTime": 1 } }, { "skill_id": "Skill1017", "skill_type": "Active skill", "element": "EARTH", "skill_class": "Commander", "filename": "E-C3", "name_en": "Boulder Throw", "name_zh": "巨石投擲", "desc_en": "Hurls a rock at target location that travels to the target location over <t>0.5</t> seconds, dealing <fd>150(+80%INT)</fd> <md>magic damage</md> on impact, <kw>knocking back</kw> enemies within. Upon landing, the rock turns into a <kw>Sand Soldier</kw>.\n\n<kw>Sand Soldier</kw> would remains stationary for <t>12</t> seconds or until it reacts to the first nearby enemy, chasing them for up to <t>2.5</t> seconds.", "skill_point_req": 40, "mana": 5, "damage_targets": "TeamEnemy", "param": { "Duration1": 0.5, "Dmg1": 150, "DmgAddPct1": 80, "Duration2": 12, "Duration3": 2.5 } }, { "skill_id": "Skill1018", "skill_type": "Active skill", "element": "EARTH", "skill_class": "Warrior", "filename": "E-C4", "name_en": "Roar of the King Beast", "name_zh": "凱獸咆哮", "desc_en": "Grants the caster a shield equivalent to 50% of its missing HP, which lasts for up to <t>4</t> seconds. If the shield still holds the end of the duration, the caster roars, <kw>fearing</kw> them for <t>1</t> second, while also recovering HP equivalent to 50% of the amount of the remaining shield.", "skill_point_req": 40, "mana": 3, "damage_targets": "TeamEnemy", "param": { "Shield1": 50, "Duration1": 4, "Duration2": 1, "Shield2": 50 } }, { "skill_id": "Skill1019", "skill_type": "Active skill", "element": "EARTH", "skill_class": "Mage", "filename": "E-C4", "name_en": "Treespawn Sentinel", "name_zh": "樹裔哨兵", "desc_en": "Places a tree portal at the target location for <t>30</t> seconds. Every <t>4</t> seconds the portal creates a <kw>Treespawn Sentinel</kw> that charges towards the enemy Avatar. \n\nThe <kw>Treespawn Sentinels</kw> would attack the closest enemy.", "skill_point_req": 40, "mana": 4, "damage_targets": "TeamEnemy", "param": { "Duration1": 30, "Duration2": 4 } }, { "skill_id": "Skill1020", "skill_type": "Active skill", "element": "EARTH", "skill_class": "Commander", "filename": "E-C4", "name_en": "Tail Swings", "name_zh": "擺尾", "desc_en": "Tail swings and propels a wave of force in a cone in the target direction, dealing <fd>210(+60%INT)</fd> <md>magic damage</md> enemies within, reducing their Defense by 20% for <t>4</t> seconds, and <kw>slowing/kw> them for <t>2</t> seconds. \nIf the target is an enemy Apostle, <kw>knock them back</kw> for up to 6 units away from the caster, while also applying the same effects to all enemies they pass through.", "skill_point_req": 40, "mana": 3, "damage_targets": "TeamEnemy", "param": { "Dmg1": 210, "DmgAddPct1": 60, "DebuffPct": 20, "DebuffTime": 4, "SlowTime": 2, "Distance": 6 } }, { "skill_id": "Skill1021", "skill_type": "Active skill", "element": "EARTH", "skill_class": "Warrior", "filename": "E-C5", "name_en": "Big Shock", "name_zh": "大震撼", "desc_en": "Leaps to the target location, and lands after a <t>0.5</t>-seconds delay, dealing <fd>130(+60%INT)(+50% Armor)(+50% Magic Resistance)</fd> <md>magic damage</md> to nearby enemies upon arrival, <kw>knocking them up</kw> for <t>0.75</t> seconds, the <kw>slowing</kw> them for <t>1.5</t> seconds. The impact causes 3 aftershocks to burst from the area over <t>3</t> seconds. Each aftershock deals <fd>100(+60%INT)</fd> to enemies within the area.", "skill_point_req": 60, "mana": 5, "damage_targets": "TeamEnemy", "param": { "Delay": 0.5, "Dmg": 130, "DmgAddPct1": 60, "DmgAdd2": 50, "DmgAdd3": 50, "DebuffTime": 0.75, "SlowTime": 1.5, "Duration1": 3, "Dmg2": 100, "Dmg2_Add1": 60 } }, { "skill_id": "Skill1022", "skill_type": "Active skill", "element": "EARTH", "skill_class": "Mage", "filename": "E-C5", "name_en": "Negative Zone", "name_zh": "負極區", "desc_en": "Desecrates the area of 7 unit radius for <t>12</t> seconds, and grants enemies within the zone -35% movement speed. Enemies within the zone generate a <kw>stack</kw> and are dealt <fd>10(+6%INT)(+170%Target missing HP)</fd> <md>magic damage</md> every <t>0.5</t> seconds, while also healing the Caster for 50% of the damage dealt to the enemy Avatar. At 3 stacks, they are <kw>stunned</kw> for <t>1.5</t> seconds and pulled in towards the caster for 2 units.", "skill_point_req": 60, "mana": 6, "damage_targets": "TeamEnemy", "param": { "Distance1": 7, "Duration1": 12, "DebuffPct": 35, "Dmg1": 10, "DmgAddPct1": 6, "DmgAdd2": 170, "Duration2": 0.5, "Heal": 50, "Counter": 3, "DebuffTime": 1.5 } }, { "skill_id": "Skill1023", "skill_type": "Active skill", "element": "EARTH", "skill_class": "Commander", "filename": "E-C5", "name_en": "Sand Storm Tyrant", "name_zh": "沙暴暴君", "desc_en": "Summons a wall of soldiers which forms by 4 <kw>Sand Apostles</kw>, <kw>knocking back</kw> and dealing <fd>130(+60%INT)</fd> <md>magic damage</md> to enemies impacted.", "skill_point_req": 60, "mana": 4, "damage_targets": "TeamEnemy", "param": { "SummonNum": 4, "Dmg1": 130, "DmgAddPct1": 60 } }, { "skill_id": "Skill1024", "skill_type": "Active skill", "element": "EARTH", "skill_class": "Warrior", "filename": "E-C6", "name_en": "Apex Predictor", "name_zh": "頂級掠食者", "desc_en": "Bites the enemy unit with the lowest HP percentile in 3 units range, dealing <fd>[120%ATK](+100%INT)(+10%target's max HP)</fd> <pd>physical damage</pd>, while healing the caster half the amount. If they are within the <kw>inner range</kw>, this guarantees a <kw>critical strike</kw>; otherwise, the caster would leap at the target before biting them. If <kw>Apex Predictor</kw> defeats an enemy, refunding half the mana cost, and immediately returning this ability to the top of your deck.", "skill_point_req": 60, "mana": 4, "damage_targets": "TeamEnemy", "param": { "Distance1": 3, "Dmg1": 120, "DmgAddPct1": 100, "DmgAdd2": 10 } }, { "skill_id": "Skill1025", "skill_type": "Active skill", "element": "EARTH", "skill_class": "Mage", "filename": "E-C6", "name_en": "Sacred Tree Blessing", "name_zh": "聖樹祝福", "desc_en": "Sacrifices the allied Apostle of the highest max HP, and spawns a branch of the sacred tree on its corpse, which it has 80% of the Apostle's max HP, and gains 25% energy every second.\n\nUpon fully <kw>Energized</kw>, the <kw>Sacred Tree</kw> creates a shockwave to repel all enemies to up to 6 units, while granting 5 <kw>HP regeneration</kw> every second, and a shield equivalent to <fd>150(+60%INT)</fd> to all allied apostle. \n\nWhile the shield holds, the target gains <fd>25(+10%INT)</fd> bonus ATK.", "skill_point_req": 60, "mana": 5, "damage_targets": "TeamEnemy", "param": { "BuffPct": 80, "BuffPct2": 25, "Distance1": 6, "StatGain1": 5, "Shield1": 150, "Shield1_Add1": 60, "StatGain2": 25, "StatGain2_Add1": 10 } }, { "skill_id": "Skill1026", "skill_type": "Active skill", "element": "EARTH", "skill_class": "Commander", "filename": "E-C6", "name_en": "Tunneling", "name_zh": "隧道", "desc_en": "Burrows underground and dashes to the target location with a <t>0.5/t> second travel time, <kw>knocking up</kw> all enemies within upon reappearing, dealing <fd>0(+175%ATK)(+25% target's missing hp)</fd> <pd>physical damage</pd> to them.", "skill_point_req": 60, "mana": 3, "damage_targets": "TeamEnemy", "param": { "Duration1": 0.5, "Dmg1": 0, "DmgAddPct1": 175, "DmgAdd2": 25 } }, { "skill_id": "Perk2001", "skill_type": "Passive skill", "element": "WATER", "skill_class": "ALL", "filename": "W-P1", "name_en": "Clarity", "name_zh": "清晰", "desc_en": "Host gains (0.5 - 10)% bonus INT.", "skill_point_req": 0, "damage_targets": "TeamEnemy", "param": { "RangeMin": 0.5, "RangeMax": 10 } }, { "skill_id": "Perk2002", "skill_type": "Passive skill", "element": "WATER", "skill_class": "ALL", "filename": "W-P2", "name_en": "Peace of Mind", "name_zh": "思緒安寧", "desc_en": "Host gains (0.5 - 10)% bonus Energy.", "skill_point_req": 0, "damage_targets": "TeamEnemy", "param": { "RangeMin": 0.5, "RangeMax": 10 } }, { "skill_id": "Perk2003", "skill_type": "Passive skill", "element": "WATER", "skill_class": "ALL", "filename": "W-P3", "name_en": "Frostbite", "name_zh": "凍傷", "desc_en": "Host deals (0.25 - 5)% increased damage to impaired movement <kw>(Stun, Slow, etc.)</kw> enemies.", "skill_point_req": 20, "damage_targets": "TeamEnemy", "param": { "RangeMin": 0.25, "RangeMax": 5 } }, { "skill_id": "Perk2004", "skill_type": "Passive skill", "element": "WATER", "skill_class": "ALL", "filename": "W-P4", "name_en": "Blue Dancer", "name_zh": "藍色舞者", "desc_en": "Host's damaging abilities would execute enemy Apostles that have (0.75 - 15)% or less HP.", "skill_point_req": 20, "damage_targets": "TeamEnemy", "param": { "RangeMin": 0.75, "RangeMax": 15 } }, { "skill_id": "Perk2005", "skill_type": "Passive skill", "element": "WATER", "skill_class": "ALL", "filename": "W-P5", "name_en": "Runic Shield", "name_zh": "符文護盾", "desc_en": "If Host would take damage that would reduce its HP below its 30% max HP, it gains a shield that absorbs <fd>(1 - 20)% Max HP</fd> damage for <t>5</t> seconds.", "skill_point_req": 40, "damage_targets": "TeamEnemy", "param": { "Threshold1": 30, "RangeMin": 1, "RangeMax": 20, "Duration1": 5 } }, { "skill_id": "Perk2006", "skill_type": "Passive skill", "element": "WATER", "skill_class": "ALL", "filename": "W-P6", "name_en": "Genius", "name_zh": "鬼才", "desc_en": "The Host gains (0.25 - 5)% bonus INT for each enemy Apostle defeated in this battle.", "skill_point_req": 40, "damage_targets": "TeamEnemy", "param": { "RangeMin": 0.25, "RangeMax": 5 } }, { "skill_id": "Perk2007", "skill_type": "Passive skill", "element": "WATER", "skill_class": "ALL", "filename": "W-P7", "name_en": "Absolute Zero", "name_zh": "絕對零度", "desc_en": "Host's ability <kw>slows</kw> affected units by (5 - 100)% for <t>2</t> second.", "skill_point_req": 60, "damage_targets": "TeamEnemy", "param": { "RangeMin": 5, "RangeMax": 100, "Duration1": 2 } }, { "skill_id": "Perk2008", "skill_type": "Passive skill", "element": "WATER", "skill_class": "ALL", "filename": "W-P8", "name_en": "Steam Release", "name_zh": "蒸危暴威", "desc_en": "Stores (1.5 - 30)% of all damage the host has received, and successively taken as <td>true damage</td> over <t>3</t> seconds instead. \n(dealing a third of the stored damage each second.)", "skill_point_req": 60, "damage_targets": "TeamEnemy", "param": { "RangeMin": 1.5, "RangeMax": 30, "Duration1": 3 } }, { "skill_id": "Skill2009", "skill_type": "Active skill", "element": "WATER", "skill_class": "Warrior", "filename": "W-C1", "name_en": "Winter of Blade", "name_zh": "刀鋒之冬", "desc_en": "Slashes in a cone in the target direction, dealing <fd>190(+70%ATK)</fd> <pd>physical damage</pd>, summoning a wall of ice at the outer most region, and <kw>stunning</kw> enemies trapped within for <t>2</t> seconds.", "skill_point_req": 20, "mana": 2, "damage_targets": "TeamEnemy", "param": { "Dmg1": 190, "DmgAddPct1": 70, "Duration1": 2 } }, { "skill_id": "Skill2010", "skill_type": "Active skill", "element": "WATER", "skill_class": "Mage", "filename": "W-C1", "name_en": "Ripple Burst Bomb", "name_zh": "波紋爆彈", "desc_en": "Tosses a water bomb that blooms at the target location, dealing <fd>280(+50%INT)</fd> <md>magic damage</md> nearby enemies. If the bloom hits the enemy Avatar, it will bloom again after <t>0.75</t> seconds to deal <fd>140(+25%INT)</fd> <md>magic damage</md>, and may occur up to 2 times per cast.", "skill_point_req": 20, "mana": 3, "damage_targets": "TeamEnemy", "param": { "Dmg1": 280, "DmgAddPct1": 50, "Duration1": 0.75, "Dmg2": 140, "Dmg2_Add1": 25, "Counter": 2 } }, { "skill_id": "Skill2011", "skill_type": "Active skill", "element": "WATER", "skill_class": "Commander", "filename": "W-C1", "name_en": "Snowball", "name_zh": "雪球", "desc_en": "Throws an snowball to the target enemy, dealing <fd>170</fd> <pd>physical damage</pd>. The snowball then falls near the target after <t>1</t> second, where it remains for to <t>4</t> seconds. Upon retrieving the snowball, summoning an <kw>Snow Thrall Apostle</kw>, while also granting the caster a shield equivalent to 20% of caster's max HP for <t>3</t> seconds. If the snowball defeats the target, it bounces back to the top of your deck.", "skill_point_req": 20, "mana": 2, "damage_targets": "TeamEnemy", "param": { "Dmg1": 170, "Duration1": 1, "Duration2": 3, "Shield1": 20 } }, { "skill_id": "Skill2012", "skill_type": "Active skill", "element": "WATER", "skill_class": "Warrior", "filename": "W-C2", "name_en": "Dream Repulser", "name_zh": "驅夢者", "desc_en": "Grabs the nearest enemy Apostle in range and flings it towards the target direction, dealing <fd>240(+50%INT)</fd> <pd>physical damage</pd> to all nearby enemies upon impact, <kw>stunning</kw> them and the thrown target for <t>2</t> seconds.", "skill_point_req": 20, "mana": 3, "damage_targets": "TeamEnemy", "param": { "Dmg1": 240, "DmgAddPct1": 50, "Duration1": 2 } }, { "skill_id": "Skill2013", "skill_type": "Active skill", "element": "WATER", "skill_class": "Mage", "filename": "W-C2", "name_en": "Nightmare", "name_zh": "夢魘", "desc_en": "Shoots a bubble of nightmare in the target direction that deals <fd>280(+60%INT)</fd> <md>magic damage</md> to the first enemy hit, <kw>fearing</kw> and <kw>slowing</kw> them by 65% for <t>2</t> seconds.", "skill_point_req": 20, "mana": 2, "damage_targets": "TeamEnemy", "param": { "Dmg1": 280, "DmgAddPct1": 60, "SlowPct": 65, "SlowTime": 2 } }, { "skill_id": "Skill2014", "skill_type": "Active skill", "element": "WATER", "skill_class": "Commander", "filename": "W-C2", "name_en": "Moon Charm", "name_zh": "月神守護符", "desc_en": "Gains a shields equivalent to <fd>240(+30%INT)</fd> for <t>5</t> seconds and creates three spheres that orbit the caster until the end of the duration, causing the caster's next to three basic attack deal <fd>90 (+20%INT)</fd> bonus <md>magic damage</md> on-hit.", "skill_point_req": 20, "mana": 4, "damage_targets": "TeamEnemy", "param": { "Shield1": 240, "Shield1_Add1": 30, "Duration1": 5, "Dmg1": 90, "DmgAddPct1": 20 } }, { "skill_id": "Skill2015", "skill_type": "Active skill", "element": "WATER", "skill_class": "Warrior", "filename": "W-C3", "name_en": "Everforst Tether", "name_zh": "永霜繫鏈", "desc_en": "Summons an everfrosting domain in the target location for <t>4</t> seconds, dealing <fd>55(+12.5%INT)</fd> <md>magic damage</md> every <t>0.5</t> seconds to enemies within, and <kw>slowing</kw> them by 30% for <t>1</t> second. If the domain hits an enemy Avatar, a tether is formed between the center of the impact area and the target for <t>1.5</t> seconds. If the tether is not broken by the end of its duration, the target is dealt <fd>170(+40%INT)</fd> <td>true damage</td> and pulled to the center of the area.", "skill_point_req": 40, "mana": 5, "damage_targets": "TeamEnemy", "param": { "Duration1": 1.5, "Dmg1": 170, "DmgAddPct1": 40, "Duration2": 0.5, "SlowPct": 30, "SlowTime": 1 } }, { "skill_id": "Skill2016", "skill_type": "Active skill", "element": "WATER", "skill_class": "Mage", "filename": "W-C3", "name_en": "Water Iron Cannon", "name_zh": "水鐵炮", "desc_en": "Compresses an tsunami and unleashes it in the target direction, dealing <fd>210(+60%INT)</fd> <md>magic damage</md> to the enemies hit, <kw>rooting</kw> the enemy Avatar for <t>3</t> seconds. if hits, while also permanently granting +5% bonus INT to the Caster. If <kw>Water Iron Cannon</kw> defeats any enemy unit, immediately return it to the top of your deck.", "skill_point_req": 40, "mana": 4, "damage_targets": "TeamEnemy", "param": { "Dmg1": 210, "DmgAddPct1": 60, "Duration1": 3, "BuffPct": 5 } }, { "skill_id": "Skill2017", "skill_type": "Active skill", "element": "WATER", "skill_class": "Commander", "filename": "W-C3", "name_en": "Snow Thrall Summons", "name_zh": "雪僕召喚", "desc_en": "Spawns (2+X) <kw>Snow Thralls</kw> around the Caster, X is the number of current mana, to the maximum of 12. <kw>Snow Thrall</kw> would chases down nearby enemies for <t>4</t> seconds, prioritizing <kw>chilled</kw> target, after which they shatter to deal <fd>120(+50% INT)</fd> <md>magic damage</md> to nearby enemies.", "skill_point_req": 40, "mana": 4, "damage_targets": "TeamEnemy", "param": { "SummonNum": 2, "Counter": 12, "Duration1": 4, "Dmg1": 120, "DmgAddPct1": 50 } }, { "skill_id": "Skill2018", "skill_type": "Active skill", "element": "WATER", "skill_class": "Warrior", "filename": "W-C4", "name_en": "Dreams Edge", "name_zh": "幻想邊界", "desc_en": "<kw>Dreams Edge</kw> can be activated three times, with a <t>1</t> second static cooldown between casts. If <kw>Dreams Edge</kw> does not recast the ability within <t>4</t> seconds of the previous cast, it is discarded. \n\n1st/2nd/3rd Cast: Dashes in a short distance in the target direction and stabs a nearby enemy, dealing <fd>50(+70%ATK)</fd> / <fd>50(+100%ATK)</fd> / <fd>50(+150%ATK)</fd> <pd>physical damage</pd>.", "skill_point_req": 40, "mana": 3, "damage_targets": "TeamEnemy", "param": { "Duration1": 1, "Duration2": 4, "Dmg1": 50, "DmgAddPct1": 70, "DmgAdd2": 100, "DmgAdd3": 150 } }, { "skill_id": "Skill2019", "skill_type": "Active skill", "element": "WATER", "skill_class": "Mage", "filename": "W-C4", "name_en": "Bubble of Dream", "name_zh": "夢寐之泡", "desc_en": "Launches a dream orb in target direction that homes back to the caster after reaching maximum range, healing allies for <fd>80(50%ATK)(50%INT)</fd> HP while dealing <fd>80(50%ATK)(50%INT)</fd> <td>true damage</td> to enemies within its path.", "skill_point_req": 40, "mana": 4, "damage_targets": "TeamEnemy", "param": { "Dmg1": 80, "DmgAddPct1": 50, "DmgAdd2": 50, "Dmg2": 80, "Dmg2_Add1": 50, "Dmg2_Add2": 50 } }, { "skill_id": "Skill2020", "skill_type": "Active skill", "element": "WATER", "skill_class": "Commander", "filename": "W-C4", "name_en": "Moon Watcher \n(Moon Knight)", "name_zh": "守月人", "desc_en": "Infuses the caster or an allied Apostle the power of the moon for <t>5</t> seconds, granting them 30% attack speed and movement speed. \n\nIf the target takes fatal damage while the ability is active, they are resurrected with full HP, but suffer a <td>true damage</td> <kw>burn</kw> equal to 10% max HP every <t>0.25</t> seconds. \n\nDuring this time, if the Apostle defeats an enemy, the <kw>burn</kw> is stopped.\"", "skill_point_req": 40, "mana": 3, "damage_targets": "TeamEnemy", "param": { "Duration1": 5, "BuffPct": 30, "Dmg1": 10, "Duration2": 0.25 } }, { "skill_id": "Skill2021", "skill_type": "Active skill", "element": "WATER", "skill_class": "Warrior", "filename": "W-C5", "name_en": "Frost Tomb", "name_zh": "霜之墓", "desc_en": "The caster unleashes a blast that <kw>knocks back</kw> all nearby enemies to up to 7 units over <t>0.5</t> seconds, while also encases itself with everlasting ice. While active, the caster is unable to act, granting itself <fd>50</fd> bonus AR and MR, lasting for <t>5</t> seconds, restoring all its HP.", "skill_point_req": 60, "mana": 5, "damage_targets": "TeamEnemy", "param": { "Distance1": 7, "Duration1": 5, "StatGain1": 50 } }, { "skill_id": "Skill2022", "skill_type": "Active skill", "element": "WATER", "skill_class": "Mage", "filename": "W-C5", "name_en": "Way of Water", "name_zh": "水之道", "desc_en": "Sends a claw of water wave in the target direction that homes back to the caster after reaching the maximum distance, dealing <fd>160(+60%INT)</fd> <md>magic damage</md> to enemies it passes through, <kw>slowing</kw> them by 50% for <t>1</t> seconds. Enemy Avatar that are already <kw>slowed</kw> are also <kw>stunned</kw> for the same duration. <kw>Way of Water</kw> can be recast after <t>0.5</t> seconds to teleport to its current location while the claw is active.", "skill_point_req": 60, "mana": 4, "damage_targets": "TeamEnemy", "param": { "Dmg1": 160, "DmgAddPct1": 60, "SlowPct": 50, "SlowTime": 1, "Duration1": 0.5 } }, { "skill_id": "Skill2023", "skill_type": "Active skill", "element": "WATER", "skill_class": "Commander", "filename": "W-C5", "name_en": "Avalanche", "name_zh": "雪崩", "desc_en": "Stomps and unleashed an avalanche that travels in the target directions, dealing <fd>120(+50%ATK)</fd> <pd>physical damage</pd> to enemies within. Enemy Apostles hit become <kw>berserk</kw> for <t>3</t> seconds, and attacks its closest teammates.", "skill_point_req": 60, "mana": 6, "damage_targets": "TeamEnemy", "param": { "Dmg1": 120, "DmgAddPct1": 50, "Duration1": 3 } }, { "skill_id": "Skill2024", "skill_type": "Active skill", "element": "WATER", "skill_class": "Warrior", "filename": "W-C6", "name_en": "Heartbreaker", "name_zh": "破心者", "desc_en": "<kw>Blinks</kw> to the target location, and creates a blast that deals 0(+120%ATK) <pd>physical damage</pd> to all nearby enemies, knocking back all enemies except one with the lowest HP, prioritizing Avatar. The Caster gains +[50(+1% per 1% missing HP)]% attack speed for 3 seconds.", "skill_point_req": 60, "mana": 4, "damage_targets": "TeamEnemy", "param": { "Dmg1": 0, "DmgAddPct1": 120, "BuffPct": 50, "BuffPct_Add1": 1, "Duration1": 3 } }, { "skill_id": "Skill2025", "skill_type": "Active skill", "element": "WATER", "skill_class": "Mage", "filename": "W-C6", "name_en": "Oracle Bubble", "name_zh": "神諭泡泡", "desc_en": "Summons a swarm of 6(+X) bubble orb that projects towards the enemy Avatar's currently location, whereas each one shoots in a <t>0.2</t> seconds delay, hitting their target after <t>0.5</t> seconds and dealing <fd>75(+50%ATK)(+25%INT)</fd> <md>magic damage</md> to enemies along its path. X is your current mana.", "skill_point_req": 60, "mana": 4, "damage_targets": "TeamEnemy", "param": { "SummonNum": 6, "Duration1": 0.2, "Duration2": 0.5, "Dmg1": 75, "DmgAddPct1": 50, "DmgAdd2": 25 } }, { "skill_id": "Skill2026", "skill_type": "Active skill", "element": "WATER", "skill_class": "Commander", "filename": "W-C6", "name_en": "Night Shroud", "name_zh": "夜幕", "desc_en": "Pulls in all nearby enemies, and <kw>slows</kw> them by 60% for <t>2</t> seconds. If pulls an enemy Avatar, the Caster calls down a beam of moonlight to strike upon the area around her after <t>1</t> second, dealing <fd>210(+60%INT)</fd> <td>true damage</td> to all nearby enemies, while healing all allies within for <fd>140(+40%INT)</fd> HP, while also granting 20 bonus INT to your Avatar for each allied Apostle defeated this game.", "skill_point_req": 60, "mana": 6, "damage_targets": "TeamEnemy", "param": { "DebuffPct": 60, "Duration1": 2, "Duration2": 1, "Dmg1": 210, "DmgAddPct1": 60, "Heal": 140, "HealAdd1": 40, "StatGain1": 20 } }, { "skill_id": "Perk3001", "skill_type": "Passive skill", "element": "FIRE", "skill_class": "ALL", "filename": "F-P1", "name_en": "Wrath", "name_zh": "憤怒", "desc_en": "The Host gains (0.25 - 5)% critical chance for each allied Apostle death in this battle.", "skill_point_req": 0, "damage_targets": "TeamEnemy", "param": { "RangeMin": 0.25, "RangeMax": 5 } }, { "skill_id": "Perk3002", "skill_type": "Passive skill", "element": "FIRE", "skill_class": "ALL", "filename": "F-P2", "name_en": "Savagery", "name_zh": "蠻力", "desc_en": "Host's ability ignores (1 - 20)% defense and resistance.", "skill_point_req": 0, "damage_targets": "TeamEnemy", "param": { "RangeMin": 1, "RangeMax": 20 } }, { "skill_id": "Perk3003", "skill_type": "Passive skill", "element": "FIRE", "skill_class": "ALL", "filename": "F-P3", "name_en": "Flashover", "name_zh": "閃燃", "skill_point_req": 20, "damage_targets": "TeamEnemy", "param": { "RangeMin": 0.25, "RangeMax": 5 } }, { "skill_id": "Perk3004", "skill_type": "Passive skill", "element": "FIRE", "skill_class": "ALL", "filename": "F-P4", "name_en": "Furious", "name_zh": "激情", "skill_point_req": 20, "damage_targets": "TeamEnemy", "param": { "Duration1": 30, "Counter": 10, "RangeMin": 0.5, "RangeMax": 10 } }, { "skill_id": "Perk3005", "skill_type": "Passive skill", "element": "FIRE", "skill_class": "ALL", "filename": "F-P5", "name_en": "Spiritfarer", "name_zh": "擺渡人", "desc_en": "Reduces allied Apostle's death timer by (1 - 20)%.", "skill_point_req": 40, "damage_targets": "TeamEnemy", "param": { "RangeMin": 1, "RangeMax": 20 } }, { "skill_id": "Perk3006", "skill_type": "Passive skill", "element": "FIRE", "skill_class": "ALL", "filename": "F-P6", "name_en": "Double-Edged Sword", "name_zh": "雙面刃", "desc_en": "Your discard action now costs (100 - 60) host's HP, while not costing mana.", "skill_point_req": 40, "damage_targets": "TeamEnemy", "param": { "RangeMin": 100, "RangeMax": 60 } }, { "skill_id": "Perk3007", "skill_type": "Passive skill", "element": "FIRE", "skill_class": "ALL", "filename": "F-P7", "name_en": "Eternal Flame", "name_zh": "永焰", "desc_en": "Host would now restore (1.25 - 25) the damage dealt as HP. Converts healing in excess of host's maximum HP into a shield for an amount of up to 15% of host max HP for <t>6</t> seconds. \n\nReceiving healing or dealing or taking damage will refresh the shield duration.", "skill_point_req": 60, "damage_targets": "TeamEnemy", "param": { "RangeMin": 1.25, "RangeMax": 25, "Shield1": 15, "Duration1": 6 } }, { "skill_id": "Perk3008", "skill_type": "Passive skill", "element": "FIRE", "skill_class": "ALL", "filename": "F-P8", "name_en": "Pyromancy", "name_zh": "烈焰術", "desc_en": "Host will no longer critical strike, and convert every 5% of its critical chance into (0.25 - 5) bonus INT to all allies.", "skill_point_req": 60, "damage_targets": "TeamEnemy", "param": { "BuffPct": 5, "RangeMin": 0.25, "RangeMax": 5 } }, { "skill_id": "Skill3009", "skill_type": "Active skill", "element": "FIRE", "skill_class": "Warrior", "filename": "F-C1", "name_en": "Rising Sun Slash", "name_zh": "昇日斬", "desc_en": "Slashes the area around the caster, dealing <fd>200</fd> <md>magic damage</md> to enemies within, then leaps to the target location, and deals the same amount of <pd>physical damage</pd> to enemies hit on impact and <kw>slowing</kw> them by 60% for <t>1.5</t> seconds.", "skill_point_req": 20, "mana": 2, "damage_targets": "TeamEnemy", "param": { "Dmg1": 200, "SlowPct": 60, "Duration1": 1.5 } }, { "skill_id": "Skill3010", "skill_type": "Active skill", "element": "FIRE", "skill_class": "Mage", "filename": "F-C1", "name_en": "Incinerate", "name_zh": "焚化", "desc_en": "Releases a cone of flame continuously for <t>8</t> seconds while gaining +15% movement speed. The flame deals <fd>10(+10%ATK)(+10%INT)</fd> <md>magic damage</md> to enemies within every <t>0.25</t> seconds. The Caster will not be able to perform basic attack in this period of time.", "skill_point_req": 20, "mana": 3, "damage_targets": "TeamEnemy", "param": { "Duration1": 0.25, "BuffPct": 15, "Dmg1": 10, "DmgAddPct1": 10, "DmgAdd2": 10 } }, { "skill_id": "Skill3011", "skill_type": "Active skill", "element": "FIRE", "skill_class": "Commander", "filename": "F-C1", "name_en": "Pillar of Magma", "name_zh": "岩漿柱", "desc_en": "Calls down a meteor upon the target location, which lands after <t>0.75</t> seconds, dealing <fd>180(+50%INT)</fd> <md>magic damage</md> to enemies hit. Upon landing, a pillar of magma then erupts to <kw>knock aside</kw> enemies, and linger as a terrain for <t>20</t> seconds.", "skill_point_req": 20, "mana": 3, "damage_targets": "TeamEnemy", "param": { "Delay": 0.75, "Dmg1": 180, "DmgAddPct1": 50, "Duration1": 20 } }, { "skill_id": "Skill3012", "skill_type": "Active skill", "element": "FIRE", "skill_class": "Warrior", "filename": "F-C2", "name_en": "Seed of the Sinister Blade", "name_zh": "邪刃之種", "desc_en": "Hurls a Lotus Seed at the target location, dealing <fd>350</fd> <md>magic damage</md> to enemy hits upon landing, placing a seed on the ground for <t>4</t> seconds. The Seed will bloom upon Avatar contact, or when duration ends, dealing <fd>350</fd> <md>magic damage</md> to enemies within.", "skill_point_req": 20, "mana": 3, "damage_targets": "TeamEnemy", "param": { "Dmg1": 350, "Duration1": 4, "Dmg2": 350 } }, { "skill_id": "Skill3013", "skill_type": "Active skill", "element": "FIRE", "skill_class": "Mage", "filename": "F-C2", "name_en": "Soul Steam", "name_zh": "靈魂洪流", "desc_en": "Unleashes a stream of spiritual energy that bounces back and forth between allied and enemy units, restoring <fd>80(+60%INT)</fd> HP and granting +20% attack speed to allies for <t>4</t> seconds, while dealing <fd>120(+60%INT)</fd> <md>magic damage</md> to enemies hit.", "skill_point_req": 20, "mana": 3, "damage_targets": "TeamEnemy", "param": { "Heal": 80, "HealAdd1": 60, "BuffPct": 20, "Duration1": 4, "Dmg1": 120, "DmgAddPct1": 60 } }, { "skill_id": "Skill3014", "skill_type": "Active skill", "element": "FIRE", "skill_class": "Commander", "filename": "F-C2", "name_en": "Spirit Caller", "name_zh": "喚靈者", "desc_en": "Summons <fd>3(+1 per card discarded)</fd> horde of vengeful spirits that target at the enemy Avatar's current location, which lands after <t>1</t> seconds, dealing <fd>50(+25%INT)(+25%ATK)</fd> <pd>physical damage</pd> to all enemies hit upon impact.", "skill_point_req": 20, "mana": 3, "damage_targets": "TeamEnemy", "param": { "SummonNum": 3, "Counter": 1, "Duration1": 1, "Dmg1": 50, "DmgAddPct1": 25, "DmgAdd2": 25 } }, { "skill_id": "Skill3015", "skill_type": "Active skill", "element": "FIRE", "skill_class": "Warrior", "filename": "F-C3", "name_en": "Shield of Flame", "name_zh": "火焰盾", "desc_en": "Grants the Caster a shield for <t>6</t> seconds, reducing damage from attacks against it and +50% bonus movement speed for <t>1.5</t> seconds. While the Shield is active, it unleashes an aura of pulsing waves of fire around the caster every <t>1</t> seconds, dealing <fd>80(60%INT)</fd> <md>magic damage</md> to nearby enemies.", "skill_point_req": 40, "mana": 2, "damage_targets": "TeamEnemy", "param": { "Duration1": 1, "Dmg1": 80, "DmgAddPct1": 60 } }, { "skill_id": "Skill3016", "skill_type": "Active skill", "element": "FIRE", "skill_class": "Mage", "filename": "F-C3", "name_en": "Sun Disc", "name_zh": "太陽盤", "desc_en": "Creates a vortex of fire that moves towards the target direction, detonating whenever the caster is off the effective range, dealing <fd>230(+65%INT)</fd> <md>magic damage</md> to all enemies hit, stunning them for <t>0.75</t> seconds. The vortex would expands slowly and grants the caster +20% movement speed whenever the caster stays within the effective area.", "skill_point_req": 40, "mana": 5, "damage_targets": "TeamEnemy", "param": { "Dmg1": 230, "DmgAddPct1": 65, "DebuffTime": 0.75, "BuffPct": 20 } }, { "skill_id": "Skill3017", "skill_type": "Active skill", "element": "FIRE", "skill_class": "Commander", "filename": "F-C3", "name_en": "Blasting Shot", "name_zh": "爆爆射擊", "desc_en": "Fires a massive magma ball at the target direction that deals <fd>190(+50%INT)</fd> <md>magic damage</md> to each enemy unit it strikes, and greatly <kw>knocks them back</kw>. If the target bumps into a terrain, they are stunned for up to <t>1.5</t> seconds. The shot would also leave a fire trail behind that deals [15] <md>magic damage</md> over time.", "skill_point_req": 40, "mana": 5, "damage_targets": "TeamEnemy", "param": { "Dmg1": 190, "DmgAddPct1": 50, "DebuffTime": 1.5, "Dmg2": 15 } }, { "skill_id": "Skill3018", "skill_type": "Active skill", "element": "FIRE", "skill_class": "Warrior", "filename": "F-C4", "name_en": "Death Lotus", "name_zh": "死蓮花", "desc_en": "Marks and places a <kw>Seed of the Sinister Blade</kw> in the caster's current location and gains 80% bonus movement speed for <t>4</t> seconds, becoming <kw>Ghosted</kw> for the same duration. Upon the end of the duration, the caster dashes back to the mark in <t>0.25</t> seconds.", "skill_point_req": 40, "mana": 4, "damage_targets": "TeamEnemy", "param": { "BuffPct": 80, "Duration1": 4, "Duration2": 0.25 } }, { "skill_id": "Skill3019", "skill_type": "Active skill", "element": "FIRE", "skill_class": "Mage", "filename": "F-C4", "name_en": "Havest of Souls", "name_zh": "靈魂收割", "desc_en": "Marks the target location, after a <t>0.5</t>-second delay, executing enemies within the area that are below <fd>250(+80%INT)</fd> HP. Other enemies within the area that would survive the above threshold are instead dealt 50% of the amount as <md>magic damage</md>. \n\nUpon executing an enemy Apostle, a Zombie Apostle will spawn on their corpse, restoring 100% of its maximum HP, but losing 5% every <t>0.25</t> seconds, while chasing nearby visible enemies for <t>4</t> seconds.", "skill_point_req": 40, "mana": 4, "damage_targets": "TeamEnemy", "param": { "Delay": 0.5, "Dmg1": 250, "DmgAddPct1": 80, "Dmg2": 50, "Heal": 100, "DebuffPct": 5, "Duration1": 0.25, "Duration2": 4 } }, { "skill_id": "Skill3020", "skill_type": "Active skill", "element": "FIRE", "skill_class": "Commander", "filename": "F-C4", "name_en": "Spirit Realm Walk", "name_zh": "靈界行", "desc_en": "Throws a lantern to the target location, which lands after <t>0.5</tw> seconds and returns after <t>3</t> seconds, or until the Caster moves too far away from it. At the same time retrieving the lantern, all allies within the area will dash to the caster, and all gaining a shield equivalent to <fd>240(+50%INT)</fd> HP for <t>5</t> seconds, while <kw>stunning</kw> all enemies within the path for <t>0.5</t> seconds.", "skill_point_req": 40, "mana": 3, "damage_targets": "TeamEnemy", "param": { "Delay": 0.5, "Duration1": 3, "Shield1": 240, "Shield1_Add1": 50, "Duration2": 5, "Duration3": 0.5 } }, { "skill_id": "Skill3021", "skill_type": "Active skill", "element": "FIRE", "skill_class": "Warrior", "filename": "F-C5", "name_en": "Meteor Fall", "name_zh": "隕石墜落", "desc_en": "The Caster gains <kw>Unstoppable</kw>, leaps and bombards to the target location. Upon arrival, he deals <fd>220(+80%INT)</fd> <md>magic damage</md> to nearby enemies and <kw>knocks them up</kw> for <t>1.5</t> seconds, then then caster also unleashes a fire sigil of 4 unit radius that lasts for <t>6</t> seconds, dealing <fd>50(+12%INT)</fd> <md>magic damage</md> each seconds to enemies within.", "skill_point_req": 60, "mana": 5, "damage_targets": "TeamEnemy", "param": { "Dmg1": 220, "DmgAddPct1": 80, "DebuffTime": 1.5, "Distance1": 4, "Duration1": 6, "Dmg2": 50, "Dmg2_Add1": 12 } }, { "skill_id": "Skill3022", "skill_type": "Active skill", "element": "FIRE", "skill_class": "Mage", "filename": "F-C5", "name_en": "Lava Eruption", "name_zh": "熔岩噴發", "desc_en": "Fires a shockwave into the earth surface that chases the enemy Avatar. This shockwave rips up the earth above it, dealing <fd>140(+40%INT)</fd> <md>magic damage</md> to them, <kw>knocking them up</kw> for <t>1.5</t> seconds. When it reaches the enemy Avatar or at maximum distance, the shockwave erupts, dealing the same <md>magic damage</md> to targets within, <kw>knocking them up</kw> and <kw>stunning</kw> them for <t>2</t> seconds.", "skill_point_req": 60, "mana": 6, "damage_targets": "TeamEnemy", "param": { "Dmg1": 140, "DmgAddPct1": 40, "DebuffTime": 1.5, "DebuffTime2": 2 } }, { "skill_id": "Skill3023", "skill_type": "Active skill", "element": "FIRE", "skill_class": "Commander", "filename": "F-C5", "name_en": "Dark Tower", "name_zh": "黑塔", "desc_en": "Sends a fissure in the target direction that deals <fd>150(+80%ATK)</fd> <pd>physical damage</pd> to enemies hit and slows them by 40% for <t>2</t> seconds. The fissure stops at maximum range or 2 units behind the first enemy champion struck. After <t>1</t>-seconds delay, a dark tower then erupts to <kw>knock aside</kw> enemies hit, and linger as a terrain for <t>30</t> seconds.\n\nThe Dark Tower forms a tether between itself and the nearest enemy unit in range, dealing <fd>50(+8%INT)</fd> <md>magic damage</md> every <t>0.25</t> seconds.", "skill_point_req": 60, "mana": 5, "damage_targets": "TeamEnemy", "param": { "Dmg1": 150, "DmgAddPct1": 80, "SlowPct": 40, "SlowTime": 2, "Distance1": 2, "Delay": 1, "Duration1": 30, "Dmg2": 50, "Dmg2_Add1": 8, "Duration2": 0.25 } }, { "skill_id": "Skill3024", "skill_type": "Active skill", "element": "FIRE", "skill_class": "Warrior", "filename": "F-C6", "name_en": "Red Lotus Shield", "name_zh": "紅蓮盾", "desc_en": "Gains a shield equivalent to <fd>250(+40%INT)(+15% Caster's Max HP)</fd> for 6 seconds. If the shield holds at the end of the duration, the caster consumes the shield, dealing <fd>250(+40%INT)(+15% Caster's Max HP)</fd> damage to nearby enemies, <kw>knocking them back</kw>, while healing all allies within for <fd>100(+20%Remaining Shield)</fd> HP.", "skill_point_req": 60, "mana": 3, "damage_targets": "TeamEnemy", "param": { "Shield1": 250, "Shield1_Add1": 40, "Shield1_Add2": 15, "Duration1": 6, "Dmg1": 250, "DmgAddPct1": 40, "DmgAdd2": 15, "Heal": 100, "HealAdd1": 20 } }, { "skill_id": "Skill3025", "skill_type": "Active skill", "element": "FIRE", "skill_class": "Mage", "filename": "F-C6", "name_en": "Destined Death", "name_zh": "命定之死", "desc_en": "Fires a shot at the target enemy that applies a sigil, which refreshes on subsequent basic attacks and stacks up to 4 times, before slowing them by 50% for <t>1</t> second. \n\nThe fourth stack will consume the sigil and deal additional <fd>220(+80%INT)(+10% target's missing HP)</fd> <md>magic damage</md> to the target.\n\nZombie Apostle would leap to nearby marked enemy Avatar, dealing 100% of their ATK upon arrival.", "skill_point_req": 60, "mana": 4, "damage_targets": "TeamEnemy", "param": { "Counter": 4, "SlowPct": 50, "SlowTime": 1, "Dmg": 220, "DmgAddPct1": 80, "DmgAdd2": 10, "Dmg2": 100 } }, { "skill_id": "Skill3026", "skill_type": "Active skill", "element": "FIRE", "skill_class": "Commander", "filename": "F-C6", "name_en": "Soul Maelstrom", "name_zh": "靈魂大漩渦", "desc_en": "Burns all nearby enemies <fd>6(+1 per discarded card)</fd> times over <t>3</t> seconds by the fire of vengeance, dealing <fd>35(+10%INT)</fd> <md>magic damage</md> on-hit with each burn, increased by 3% per 1 % of target's missing health, while also healing the caster 25% the damage dealt.", "skill_point_req": 60, "mana": 5, "damage_targets": "TeamEnemy", "param": { "Counter": 6, "Counter2": 1, "Duration1": 3, "Dmg": 35, "DmgAddPct1": 10, "DmgAdd2": 3, "Heal": 25 } }, { "skill_id": "Perk4001", "skill_type": "Passive skill", "element": "AIR", "skill_class": "ALL", "filename": "A-P1", "name_en": "Swift", "name_zh": "迅速", "desc_en": "Grants the host +(0.6 - 12)% bonus Movement Speed.", "skill_point_req": 0, "damage_targets": "TeamEnemy", "param": { "RangeMin": 0.6, "RangeMax": 12 } }, { "skill_id": "Perk4002", "skill_type": "Passive skill", "element": "AIR", "skill_class": "ALL", "filename": "A-P2", "name_en": "Gale Force", "name_zh": "烈風之力", "desc_en": "Host generates (0.1 - 2) energy every unit traveled.", "skill_point_req": 0, "damage_targets": "TeamEnemy", "param": { "RangeMin": 0.1, "RangeMax": 2 } }, { "skill_id": "Perk4003", "skill_type": "Passive skill", "element": "AIR", "skill_class": "ALL", "filename": "A-P3", "name_en": "Bounty Hunter", "name_zh": "賞金獵人", "desc_en": "Host gains (0.25 - 5)% additional critical chance for each enemy Apostle defeated in this battle.", "skill_point_req": 20, "damage_targets": "TeamEnemy", "param": { "RangeMin": 0.25, "RangeMax": 5 } }, { "skill_id": "Perk4004", "skill_type": "Passive skill", "element": "AIR", "skill_class": "ALL", "filename": "A-P4", "name_en": "Spirit Scythe", "name_zh": "靈魂收割", "desc_en": "Host deals (0.25 - 5)% increased damage to enemies below 40% HP.", "skill_point_req": 20, "damage_targets": "TeamEnemy", "param": { "RangeMin": 0.25, "RangeMax": 5, "Threshold1": 40 } }, { "skill_id": "Perk4005", "skill_type": "Passive skill", "element": "AIR", "skill_class": "ALL", "filename": "A-P5", "name_en": "Free Wind", "name_zh": "不羈的風", "desc_en": "Host gains +(1 - 20)% Tenacity, increased by 2% per 1% of host's bonus movement speed.", "skill_point_req": 40, "damage_targets": "TeamEnemy", "param": { "RangeMin": 1, "RangeMax": 20, "BuffPct": 2 } }, { "skill_id": "Perk4006", "skill_type": "Passive skill", "element": "AIR", "skill_class": "ALL", "filename": "A-P6", "name_en": "Eye of the Storm", "name_zh": "風暴之眼", "desc_en": "Increase all healing and shielding effects received by the host by (1.25 - 25)%.", "skill_point_req": 40, "damage_targets": "TeamEnemy", "param": { "RangeMin": 1.25, "RangeMax": 25 } }, { "skill_id": "Perk4007", "skill_type": "Passive skill", "element": "AIR", "skill_class": "ALL", "filename": "A-P7", "name_en": "Combo Star", "name_zh": "連撃星", "desc_en": "Host's basic attack on-hit grants a stack for 3 seconds, stacking up to 5 times. Each stack grants the host (0.25 - 5)% bonus Attack speed. Subsequent damage dealt by basic attacks refresh the duration.\n\nStacks decay by 1 upon expiring.", "skill_point_req": 60, "damage_targets": "TeamEnemy", "param": { "Duration1": 3, "Counter": 5, "RangeMin": 0.25, "RangeMax": 5 } }, { "skill_id": "Perk4008", "skill_type": "Passive skill", "element": "AIR", "skill_class": "ALL", "filename": "A-P8", "name_en": "Eviscerate", "name_zh": "剔骨", "desc_en": "Converts (2 - 40)% <md>magic damage</md> dealt from host as additional <td>true damage</td>.", "skill_point_req": 60, "damage_targets": "TeamEnemy", "param": { "RangeMin": 2, "RangeMax": 40 } }, { "skill_id": "Skill4009", "skill_type": "Active skill", "element": "AIR", "skill_class": "Warrior", "filename": "A-C1", "name_en": "Vacuum Slash", "name_zh": "真空斬", "desc_en": "The caster basic attacks become <kw>Vacuum Slash</kw> for <t>5</t> seconds.\n\nVacuum Slash: Basic attacks on-hit deals <fd>125(+25%INT)(+25%ATK)</fd> <md>magic damage</md> to the target, and other enemies in a cone in the direction of the target.", "skill_point_req": 20, "mana": 2, "damage_targets": "TeamEnemy", "param": { "Duration1": 5, "Dmg1": 125, "DmgAddPct1": 25, "DmgAdd2": 25 } }, { "skill_id": "Skill4010", "skill_type": "Active skill", "element": "AIR", "skill_class": "Mage", "filename": "A-C1", "name_en": "Battle Dance: Wind", "name_zh": "戰舞:風", "desc_en": "Dashes to an allied unit, granting 20% bonus movement speed and a <kw>shield</kw> equivalent to <fd>175(+80% INT)</fd> to all ally units and itself within 5 unit radius upon arrival for <t>5</t> seconds.", "skill_point_req": 20, "mana": 2, "damage_targets": "TeamEnemy", "param": { "BuffPct": 20, "Shield1": 175, "Shield1_Add1": 80, "Range": 5, "Duration1": 5 } }, { "skill_id": "Skill4011", "skill_type": "Active skill", "element": "AIR", "skill_class": "Commander", "filename": "A-C1", "name_en": "Hurricane Triple Shot", "name_zh": "颶風三連射", "desc_en": "Dashes toward the target location for a short distance, then firing an arrow of wind to nearby 3 enemies at the end of the dash, prioritizing enemy Avatar, dealing <fd>110(+75ATK)</fd> <pd>physical damage</pd>.", "skill_point_req": 20, "mana": 2, "damage_targets": "TeamEnemy", "param": { "Counter": 3, "Dmg1": 110, "DmgAddPct1": 75 } }, { "skill_id": "Skill4012", "skill_type": "Active skill", "element": "AIR", "skill_class": "Warrior", "filename": "A-C2", "name_en": "Phase Shifter", "name_zh": "移相者", "desc_en": "Dashes in the target direction, then causes his next basic attack within <t>3</t> seconds to gain 3 units radius bonus range, make him blinks to the target, and deals <fd>150(+40%INT)</fd> bonus <md>magic damage</md>.", "skill_point_req": 20, "mana": 3, "damage_targets": "TeamEnemy", "param": { "Duration1": 3, "Distance1": 3, "Dmg1": 150, "DmgAddPct1": 40 } }, { "skill_id": "Skill4013", "skill_type": "Active skill", "element": "AIR", "skill_class": "Mage", "filename": "A-C2", "name_en": "Zapper", "name_zh": "電擊", "desc_en": "Summon three electric orbs that orbits the Avatar for <t>5</t> seconds, dealing <fd>(40%INT)</fd> <md>magic damage</md> and <t>0.1</t> seconds <kw>stun</kw> to enemies hit by the orbs.", "skill_point_req": 20, "mana": 2, "damage_targets": "TeamEnemy", "param": { "Duration1": 5, "DmgAddPct1": 40, "StunTime1": 0.1 } }, { "skill_id": "Skill4014", "skill_type": "Active skill", "element": "AIR", "skill_class": "Commander", "filename": "A-C2", "name_en": "Lightning in a Bottle", "name_zh": "瓶中閃電", "desc_en": "Hurls a bottle at the target location that bounces a fixed distance 3 times, each dealing <fd>250(+60%INT)</fd> <md>magic damage</md> to enemies within the area, while <kw>slowing</kw> them by 35% for <t>2</t> seconds.", "skill_point_req": 20, "mana": 4, "damage_targets": "TeamEnemy", "param": { "Counter": 3, "Dmg1": 250, "DmgAddPct1": 60, "SlowPct": 35, "SlowTime": 2 } }, { "skill_id": "Skill4015", "skill_type": "Active skill", "element": "AIR", "skill_class": "Warrior", "filename": "A-C3", "name_en": "Art of War: Cyclone", "name_zh": "戰技: 龍卷風", "desc_en": "The caster spins its weapon for <fd>7(+1 per 25% bonus attack speed)</fd> times over 3 seconds, becoming <kw>Ghosted</kw> and dealing <fd>80</fd> <pd>physical damage</pd> on-hit to nearby enemies periodically.", "skill_point_req": 40, "mana": 3, "damage_targets": "TeamEnemy", "param": { "Counter": 7, "Counter_Add1": 25, "Duration1": 3, "Dmg1": 80 } }, { "skill_id": "Skill4016", "skill_type": "Active skill", "element": "AIR", "skill_class": "Mage", "filename": "A-C3", "name_en": "Spear of Tempest", "name_zh": "暴風之矛", "desc_en": "Dashes a short distance(max 5 units) in the targeted enemy's direction, charge for <t>0.5 - 1</t> seconds and tosses a spear of wind in the direction of the target for 15 units, dealing <fd>180(+50%INT)</fd> <md>Magic Damage</md> to enemies hit along the path. Spear will vanish when hitting the target.\nDamage dealt is increased by 25% per enemy the spear passes through. If the spear hits 3 or more enemies prior hitting the target, a storm effect of 5 unit radius will trigger when the target is hit, dealing 20% bonus <md>magic damage</md> to all enemies hit by the storm", "skill_point_req": 40, "mana": 3, "param": { "Distance": 5, "RangeMin": 0.5, "RangeMax": 1, "Distance1": 15, "Dmg": 20, "DmgAddPct1": 50, "DmgAddPct2": 25 } }, { "skill_id": "Skill4017", "skill_type": "Active skill", "element": "AIR", "skill_class": "Commander", "filename": "A-C3", "name_en": "Wind Cleave", "name_zh": "風切", "desc_en": "Creates a wind blast that travels in a counter-clockwise arc before exploding into a tornado at the target location, dealing <fd>350(+75%INT)</fd> <md>magic damage</md> to all enemies it passes through. The tornado will persist for <t>2</t> seconds and slowly moves forward, dealing <fd>[2%(+0.5% per 100 INT) target's max HP]</fd> <md>magic damage</md> every <t>0.5</t> seconds to enemies within the area.", "skill_point_req": 40, "mana": 5, "damage_targets": "TeamEnemy", "param": { "Dmg1": 350, "DmgAddPct1": 75, "Duration1": 2, "Dmg2": 2, "Dmg2_Add1": 0.5, "Duration2": 0.5 } }, { "skill_id": "Skill4018", "skill_type": "Active skill", "element": "AIR", "skill_class": "Warrior", "filename": "A-C4", "name_en": "Thunder Light Slash", "name_zh": "雷光斬", "desc_en": "Cuts through the ground in a line in the target direction, dealing instant <fd>400(+140%ATK)(+70%INT)</fd> <md>magic damage</md> to enemies within its path and leaving behind a pulse and fires after <t>0.75</t> seconds. Enemies within the pulse are dealt the same <md>magic damage</md>, and slows by 25% for <t>2</t> seconds.", "skill_point_req": 40, "mana": 5, "damage_targets": "TeamEnemy", "param": { "Dmg1": 400, "DmgAddPct1": 140, "DmgAdd2": 70, "Duration1": 0.75, "SlowPct": 25, "SlowTime": 2 } }, { "skill_id": "Skill4019", "skill_type": "Active skill", "element": "AIR", "skill_class": "Mage", "filename": "A-C4", "name_en": "Thunder Ray", "name_zh": "雷霆射線", "desc_en": "Charge for <t>1</t> second and launch a spectral laser pulse at the target direction for <t>5</t> seconds. Circular shockwave will expand from the first target it hits every <t>0.5</t> seconds, dealing <fd>20(+6%ATK)</fd> <md>Magic Damage</md> to all enemies hit by the shockwave and <kw>knocking them back</kw> 0.2 units.\n\n<t>1.5</t> seconds after the pulse has ended, enemies hit by the laser will emit a circular shockwave that deals 25% of the previous Damage to enemies within a 3 units radius, and <kw>rooting</kw> them for <t>2</t> seconds.", "skill_point_req": 40, "mana": 4, "param": { "Delay": 1.5, "Duration2": 0.5, "Dmg1": 20, "DmgAddPct1": 6, "Distance1": 0.2, "DmgAddPct2": 25, "Range": 3, "StunTime1": 2 } }, { "skill_id": "Skill4020", "skill_type": "Active skill", "element": "AIR", "skill_class": "Commander", "filename": "A-C4", "name_en": "Electrical Surge", "name_zh": "電湧", "desc_en": "Charges up a electromagnetic pulse for 4 seconds, dealing 20 <md>magic damage</md> every 0.25 seconds to nearby enemies, while healing itself for 15% damage dealt to enemies during the period. \n\nUpon the end of the duration, the caster detonates the EMP, dealing <fd>300(50%INT)</fd> <md>magic damage</md> to enemies nearby, stunning them for <t>1.5</t> seconds.", "skill_point_req": 40, "mana": 3, "damage_targets": "TeamEnemy", "param": { "Duration1": 4, "Dmg": 20, "Duration2": 0.25, "Heal": 15, "Dmg1": 300, "DmgAddPct1": 50, "StunTime1": 1.5 } }, { "skill_id": "Skill4021", "skill_type": "Active skill", "element": "AIR", "skill_class": "Warrior", "filename": "A-C5", "name_en": "Wind fury", "name_zh": "風之怒", "desc_en": "Empowers the caster for <t>8</t> seconds, gaining <kw>Taunt</kw>, <kw>Ghosted</kw> and 15% bonus <kw>DEF</kw>, <kw>RES</kw>, and <kw>MS</kw>. While active, the caster continually creates a cloud of mist in its wake that lingers for 3 seconds, dealing <fd>30(+12%INT)</fd> <md>magic damage</md> to enemies within every <t>0.25</t> seconds over <t>2</t> seconds.", "skill_point_req": 60, "mana": 5, "damage_targets": "TeamEnemy", "param": { "Duration1": 8, "BuffPct": 15, "Duration2": 3, "Dmg1": 30, "DmgAddPct1": 12, "Duration3": 2 } }, { "skill_id": "Skill4022", "skill_type": "Active skill", "element": "AIR", "skill_class": "Mage", "filename": "A-C5", "name_en": "Windcaller", "name_zh": "喚風者", "desc_en": "The Caster rains down 5 featherlike Windblades in a cone in the target direction, dealing <fd>450</fd> <pd>physical damage</pd> to enemies within their path and leaving behind a Wind Mark each. Windblades will stop after travelling 8 units and automatically return to the avatar <t>2</t> seconds after cast, dealing the same amount of <pd>physical damage</pd> to enemies they pass through. If the enemies hit has a Wind Mark, it will instead receive 200% of the previous damage and are <kw>rooted</kw> for <t>1</t> seconds.The Avatar is healed by 50% of the damage dealt when the Windblades return.", "skill_point_req": 60, "mana": 6, "damage_targets": "TeamEnemy", "param": { "Counter": 5, "Dmg1": 450, "Range": 8, "Duration1": 2, "DmgAddPct1": 200, "DebuffTime": 1, "Heal": 50 } }, { "skill_id": "Skill4023", "skill_type": "Active skill", "element": "AIR", "skill_class": "Commander", "filename": "A-C5", "name_en": "Tempest Blossom", "name_zh": "暴風綻放", "desc_en": "Gains <kw>Ghosted</kw>. Unleashes a torrent of shots for <t>4</t> seconds, gaining +25% bonus movement speed and rapidly shooting at nearby enemies at sporadic times in <t>0.25</t>-second intervals each, dealing <fd>25(+50%ATK)</fd> <pd>physical damage</pd> each shot. damage dealt reduced by 60% against the enemy Apostle.", "skill_point_req": 60, "mana": 4, "damage_targets": "TeamEnemy", "param": { "Duration1": 4, "BuffPct": 25, "Interval": 0.25, "Dmg1": 25, "DmgAddPct1": 50, "DebuffPct": 60 } }, { "skill_id": "Skill4024", "skill_type": "Active skill", "element": "AIR", "skill_class": "Warrior", "filename": "A-C6", "name_en": "Liger Bomb", "name_zh": "雷我爆彈", "desc_en": "Locks on a target enemy and charging towards it, gaining <kw>Unstoppable</kw> while the ability is active. Upon contact, the target is knocked up for <t>1.5</t> seconds, dealing it <fd>100</fd> <pd>physical damage</pd>, then slams to the ground. After landing, the caster sends three circular waves of thunder explosions outward, dealing <fd>100(+50%ATK)(+20%INT)</fd> <md>magic damage</md> to enemies within. Enemies within the dash path are knocked aside and stunned for <t>0.75</t> seconds.", "skill_point_req": 60, "mana": 4, "damage_targets": "TeamEnemy", "param": { "DebuffTime": 1.5, "Dmg1": 100, "Dmg2": 100, "Dmg2_Add1": 50, "Dmg2_Add2": 20, "StunTime1": 0.75 } }, { "skill_id": "Skill4025", "skill_type": "Active skill", "element": "AIR", "skill_class": "Mage", "filename": "A-C6", "name_en": "Wrath of Thunder", "name_zh": "雷霆之怒", "desc_en": "Summons a Thunderbolt Circle with 8 unit radius at the target location, striking the area after a <t>2</t>second delay, dealing <fd>350(+80%INT)(+15%target's max HP)</fd> <md>magic damage</md> to enemies within the Circle. Enemies within 4 units radius of the Circle's center will receive 200% damage and are <kw>stunned</kw> for <t>2</t> seconds.\n\nFriendly units within the Circle, gain 20% Attack Speed and Movement Speed as well as a <kw>shield</kw> equivalent to <fd>265(+80%INT)(+15%maxHP)</fd> for <t>10</t> seconds.", "skill_point_req": 60, "mana": 5, "param": { "Range": 4, "Delay": 2, "Dmg1": 350, "DmgAddPct1": 80, "DmgAdd2": 15, "DmgAddPct2": 200, "StunTime1": 2, "BuffPct": 20, "Shield1": 265 } }, { "skill_id": "Skill4026", "skill_type": "Active skill", "element": "AIR", "skill_class": "Commander", "filename": "A-C6", "name_en": "Dazzle Lasers", "name_zh": "炫目激光", "desc_en": "Each allied Apostle and the Caster projects an energy beam in the target direction that erupts after a <t>1</t>second delay, dealing <fd>50(+50%INT)(+50%bonus Armor)</fd> <md>magic damage</md> to all enemies within the area and <kw>stunning</kw> them for <t>1.25</t> seconds.", "skill_point_req": 60, "mana": 3, "damage_targets": "TeamEnemy", "param": { "Delay": 1, "Dmg1": 50, "DmgAddPct1": 50, "DmgAdd2": 50, "Duration1": 1.25 } }, { "skill_id": "Skill5001", "skill_type": "Active skill", "element": "EVIL", "skill_class": "ALL", "filename": "E-PE", "name_en": "Parasitic Rot", "damage_targets": "TeamEnemy", "param": {} }, { "skill_id": "Skill5002", "skill_type": "Active skill", "element": "GOOD", "skill_class": "ALL", "filename": "G-PE", "name_en": "Forge of Golden Order", "damage_targets": "TeamEnemy", "param": {} }, { "skill_id": "Skill5003", "skill_type": "Active skill", "element": "EVIL", "skill_class": "ALL", "filename": "E-PW", "name_en": "Call of Frenzy Flames", "damage_targets": "TeamEnemy", "param": {} }, { "skill_id": "Skill5004", "skill_type": "Active skill", "element": "GOOD", "skill_class": "ALL", "filename": "G-PW", "name_en": "Oath", "damage_targets": "TeamEnemy", "param": {} }, { "skill_id": "Skill5005", "skill_type": "Active skill", "element": "EVIL", "skill_class": "ALL", "filename": "E-PF", "name_en": "Void Walking", "damage_targets": "TeamEnemy", "param": {} }, { "skill_id": "Skill5006", "skill_type": "Active skill", "element": "GOOD", "skill_class": "ALL", "filename": "G-PF", "name_en": "Karma", "damage_targets": "TeamEnemy", "param": {} }, { "skill_id": "Skill5007", "skill_type": "Active skill", "element": "EVIL", "skill_class": "ALL", "filename": "E-PA", "name_en": "Dark/Blood Moon", "damage_targets": "TeamEnemy", "param": {} }, { "skill_id": "Skill5008", "skill_type": "Active skill", "element": "GOOD", "skill_class": "ALL", "filename": "G-PA", "name_en": "Morning Star", "damage_targets": "TeamEnemy", "param": {} }, { "skill_id": "Good and Evil", "skill_type": 8, "skill_class": "Search text in range", "param": {} }, { "skill_id": "Active skill Count (Card)", "skill_type": 72, "skill_class": 80, "param": {} }, { "skill_id": "Passive Skill Count (Icon)", "skill_type": 46, "skill_class": 47, "param": {} }, { "skill_id": "Total (Avatar) Artwork Count\nwithout \"Good and Evil\"", "skill_type": 118, "param": {} }, { "skill_id": "Hero skill Count (Card)", "skill_type": 96, "param": {} }, { "skill_id": "Total Artwork Count", "skill_type": 214, "param": {} } ] }
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